Base, this new feature is quite interesting.
When creators publish content, they can directly receive money when someone buys or sells that content, and it goes straight into their own wallet, without going through a bunch of platforms taking a cut.
This idea is quite right—creation is labor, and creators should receive direct compensation.
This news might encourage more people to seriously create content, whether it's images, videos, or jokes; even niche topics can be monetized as long as someone likes them. For creators, this is a more direct and fairer model than ad revenue sharing.
However, regardless of how good the idea is, it depends on execution.
If later on, some people start churning out low-quality content just to make money, or if prices become absurdly inflated, it could go off track.
Also, they say they will hold these tokens indefinitely, not selling or speculating. While this can ease the speculative atmosphere, once market enthusiasm rises, there will always be those who jump in to buy expecting prices to go up, and at that time, it will depend on how the community regulates itself.
Overall, Base's move is quite bold, providing creators with a direct way to earn a living, but to sustain it in the long run, content quality and the pacing of gameplay are still key.