If airdrops are received once, a few points will be deducted. If airdrops are received every half month, big players will not spend money to accumulate points, and small players who do not have large amounts to spend will still not participate. In the end, the trading volume on Alpha shrinks, and the project party gradually reduces the tokens sent to Alpha! Also, suppose a big player has 180 points and a small player has 100 points. After a few deductions, their points could be the same as those of the small player. At this point, the airdrop handling fees might not even be enough, and the small player will still lag behind when they reach the starting line, which doesn't solve the problem! If you want to ensure that everyone benefits equally, airdrop based on direct point ranges would be better. For example, 160+ points share a percentage of the total amount, 130-159 points share a percentage of the total amount, and 60-129 points share a percentage. Isn’t this better? If you want to get more, just work harder to increase your trading volume. This only reduces some of the big players' profits while benefiting retail investors!
If you deduct a few points, this is equivalent to self-funded martial arts! Airdrops are received once every half month, who among the large holders would still spend money on rolling points, and the small holders who don't have large amounts to brush won't brush at all. In the end, Alpha's trading volume shrinks, and the project party gradually reduces the amount of tokens sent to Alpha! If you want to share the benefits evenly, directly distribute the total amount % for 160+ equally, total amount % for the range of 130-159, total amount % for the range of 60-129. Isn't this better? If you want to take more, just work hard to brush more trading volume; this only reduces the earnings of large holders while benefiting small holders!
DJ鸡哥
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When you are grinding points, you can’t surpass others, so what makes you think that deducting points can surpass them? The point deduction mechanism must be accompanied by a reduction in the point threshold to allow retail investors to have a share, but once the point threshold is lowered, high-scoring players will overflow with points by a large margin. You all deduct points equally, but if you deduct too little, high-scoring players will make up for it in a day, and your funds are still not as much as high-scoring players. If you deduct too much, a high-scoring account can take multiple deductions without any issues, and studio accounts are plentiful. You, as a retail investor, grind for half a month just to get a little share, right? Do you know how big the losses are now? According to the current random airdrop, it is the best mercy for low-scoring retail players; you can get it just by lying down. Any mechanism involving scores is all beneficial to high-scoring players and studio players!!!!!! The person who came up with the point deduction mechanism is truly remarkable! $BNB
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