Binance Square

Vince_被動

愛玩Gamefi,又菜又愛玩
3 Following
21 Followers
34 Liked
0 Shared
All Content
--
See original
Yes
Yes
Cathy姐玩链游
--
Sister Cathy's Binance Plaza Top 100 Reward Red Envelope is here!

Today, my ranking in the Binance Plaza creator list has risen to second place!

I finally found out about the first reward given by Binance Plaza to the top 100 creators, a total of 133u in two token rewards.

Better than nothing, mainly because the two projects @Chainbase Official and @Caldera Official are not very closely related to chain games, and the content I created on Binance Plaza really doesn't align with them... I also don't like to force myself to write about topics I'm not interested in, so although Sister Cathy has a high ranking in the overall Binance Plaza creator list, my ranking in the task leaderboard for these two projects, Chainbase and Caldera, is not high in the top 100.




There is a total of 133u in rewards, so I will send a 50u red envelope, as I promised to the Binance Plaza fans.

@币安广场
#创作者任务台
BUIDL N BUIDL
BUIDL N BUIDL
Seraph Official
--
💛 Seraph & BNBCHAIN, BUIDL N BUIDL💛

$SERAPH, as one of the most actively traded blockchain games on BSC, is always committed to growing together with ecological partners.

In the accompanying image of the heartfelt tweet from THENA, we are honored to see the SERAPH logo featured, marking a testament to our builders.

What’s even more exciting is that @cz_binance personally liked and responded to this tweet. This is a tremendous encouragement and recognition for all teams deeply engaged in #BNBChain .

BNB recently set a historical new high, marking not only a highlight moment for the chain but also a shared path walked together by every builder.

In the future, we will continue to uphold long-termism, co-building the ecosystem with outstanding projects on BNB Chain, and continuously providing users with a true on-chain gaming experience.

To all Seraph, BNBCHAIN, and the entire WEB3 BUILDERS!
红包口令:BUIDL N BUIDL
SERAPH 4X
SERAPH 4X
Seraph Official
--
🧧Random Check! Did you complete it today?

✅Use Binance Alpha CEX
✅Place a limit order
✅Trade $SERAPH
✅Enjoy 4x points

Password: SERAPH 4X
See original
Want to have
Want to have
Seraph Official
--
Burning Tokens, Leaving Fun: Laying Out Play-to-Own
Once touted as a model for 'everyone can mine and cash out,' the play-to-earn (P2E) model is now in deep trouble.
Since the first quarter of 2025, Web3 game financing has plummeted by more than 70%, with many star projects ceasing operations one after another, leading to a significant decline in player activity.
This crisis reveals a fundamental problem: when the returns of a game are tied to volatile tokens, everyone is forced to become a speculator, and every update may trigger a round of market turmoil.
This model links the fun of gaming to real money, relying on the fantasy that there will always be new players entering the market for sustainability. Once the momentum for token appreciation is lost, the entire system can quickly collapse.
See original
HPARES
HPARES
Seraph Official
--
【🧧$SERAPH Red Packet Again!】

👂 I heard that last time there were too few red packets and many people couldn't grab one.

So we immediately arranged another round.

Come and try your luck! 👐

Limited quantity, first come first served 🚀

(Secret tip: The answer is SERAPH reversed, not a copy of the question!

#Seraph #SeraphAirdrop
spell backward SERAPH
spell backward SERAPH
Seraph Official
--
【🧧$SERAPH Red Packet Again!】

👂 I heard that last time there were too few red packets and many people couldn't grab one.

So we immediately arranged another round.

Come and try your luck! 👐

Limited quantity, first come first served 🚀

(Secret tip: The answer is SERAPH reversed, not a copy of the question!

#Seraph #SeraphAirdrop
SERAPH spell backward
SERAPH spell backward
Seraph Official
--
【🧧$SERAPH Red Packet Again!】

👂 I heard that last time there were too few red packets and many people couldn't grab one.

So we immediately arranged another round.

Come and try your luck! 👐

Limited quantity, first come first served 🚀

(Secret tip: The answer is SERAPH reversed, not a copy of the question!

#Seraph #SeraphAirdrop
SERAPH spell backward
SERAPH spell backward
Seraph Official
--
【🧧$SERAPH Red Packet Again!】

👂 I heard that last time there were too few red packets and many people couldn't grab one.

So we immediately arranged another round.

Come and try your luck! 👐

Limited quantity, first come first served 🚀

(Secret tip: The answer is SERAPH reversed, not a copy of the question!

#Seraph #SeraphAirdrop
SERAPH spell backward
SERAPH spell backward
Seraph Official
--
【🧧$SERAPH Red Packet Again!】

👂 I heard that last time there were too few red packets and many people couldn't grab one.

So we immediately arranged another round.

Come and try your luck! 👐

Limited quantity, first come first served 🚀

(Secret tip: The answer is SERAPH reversed, not a copy of the question!

#Seraph #SeraphAirdrop
See original
Looking forward to SERAPH
Looking forward to SERAPH
Seraph Official
--
🧧【SERAPH Red Envelope is Here|Comment Code to Receive Quiz Rewards】

After the last round of transaction subsidies ended, we received a lot of feedback:

📩「Is there any more subsidy?」
📩「When will the next round be released?」
📩「When will SERAPH have more activities?」

Here we go, as promised👇

🎁【Code Red Envelope】
Want to participate in the next round of transaction subsidy activities?
Comment now: Looking forward to SERAPH

📌 Limited number of red envelopes, first come, first served
💬 Want to participate in more SERAPH activities? Let us know in the comments👇

#Seraph #Alpha
{alpha}(560xd6b48ccf41a62eb3891e58d0f006b19b01d50cca)
--
Bullish
See original
➤【SERAPH S3 Mercenary Season Gameplay Guide】 SERAPH has introduced the mercenary mode in Season 3. If you bought in the auction, you are currently seeing double returns. The official website has a well-illustrated version; if you're interested, you can check it out on the SERAPH official site. Below is a condensed version: ─ Cost: 240 mercenary cards (approximately 52,000 $SERAPH / 10,000 U) ─ Daily guaranteed income: 4830 $SERAPH (920 U) The nurturing cycle is 5-7 days, and the payback period is 7-10 days. ─ Risk warning: After the mercenary card is dispatched, it produces blood diamonds daily and will automatically be destroyed after 30 days. The level and equipment of the fighting mercenaries will reset every season, but the cards will be retained. The cost of a card in this season’s auction is 220 $SERAPH, which has already reached a value of 432 $SERAPH . Buying to mine blood diamonds is not recommended; it might be better to wait for the next season's auction to decide based on the situation. - Mercenaries are basically not in demand; only a very small number of veteran players researched them during the PTR testing. This mercenary mode is also considered to be the official's "goodwill" paired with the server launch activities: forming LP, staking activities, Binance Alpha airdrops, and other activities have performed quite well. Since getting involved in the dark realm in 2023 and witnessing its rise and fall, it has indeed not been easy. Since Season 2 began, it has been steadily rising. The performance in Season 3 is also the only season where assets did not depreciate but increased. For those seriously playing this season, it should not be difficult to break even. For me, dark SERAPH has not truly "started"; currently, it is still in the adjustment phase. It is a joyful thing to earn some returns while playing the game, but if you play SERAPH solely for profit, I think it will be quite painful. Finding the most comfortable investment method for yourself is the most important thing.
➤【SERAPH S3 Mercenary Season Gameplay Guide】

SERAPH has introduced the mercenary mode in Season 3. If you bought in the auction, you are currently seeing double returns.

The official website has a well-illustrated version; if you're interested, you can check it out on the SERAPH official site.
Below is a condensed version:

─ Cost:
240 mercenary cards (approximately 52,000 $SERAPH / 10,000 U)

─ Daily guaranteed income:
4830 $SERAPH (920 U)

The nurturing cycle is 5-7 days, and the payback period is 7-10 days.

─ Risk warning:

After the mercenary card is dispatched, it produces blood diamonds daily and will automatically be destroyed after 30 days.
The level and equipment of the fighting mercenaries will reset every season, but the cards will be retained.
The cost of a card in this season’s auction is 220 $SERAPH, which has already reached a value of 432 $SERAPH . Buying to mine blood diamonds is not recommended; it might be better to wait for the next season's auction to decide based on the situation.

-
Mercenaries are basically not in demand; only a very small number of veteran players researched them during the PTR testing. This mercenary mode is also considered to be the official's "goodwill" paired with the server launch activities: forming LP, staking activities, Binance Alpha airdrops, and other activities have performed quite well.

Since getting involved in the dark realm in 2023 and witnessing its rise and fall, it has indeed not been easy. Since Season 2 began, it has been steadily rising. The performance in Season 3 is also the only season where assets did not depreciate but increased. For those seriously playing this season, it should not be difficult to break even.

For me, dark SERAPH has not truly "started"; currently, it is still in the adjustment phase. It is a joyful thing to earn some returns while playing the game, but if you play SERAPH solely for profit, I think it will be quite painful. Finding the most comfortable investment method for yourself is the most important thing.
See original
Mercenary Battle Video
Mercenary Battle Video
See original
Today I came to test the benefits of playing for free with a low-level account, and I will share some ideas for newcomers playing Diablo SERAPH. To get straight to the conclusion: the benefits of playing for free can be quickly farmed in 40 matches, around 5~10 U, depending on luck with drops; some good legendary items can also sell for a good price. To save time, I chose to quickly farm 40 matches in the otherworld; you can just rush to the king and farm T1~T2 maps. The BOSS has a chance to drop the 'Heavenly Trial Certificate Level 1,' which is the key for climbing the ladder, and there is a high demand for it early on. T3~T4 will drop Level 2, which also has a decent price. Set the pet to automatically decompose items; basically, all items below level 68 will be decomposed, while all white items will be sold manually. After the changes this season, the demand for materials and gold has been very high, and they can all be sold for a good price. 'Purification Crystal' and 'Reshaping Crystal' are materials that can be decomposed and have decent prices, $SERAPH @Seraph_Official
Today I came to test the benefits of playing for free with a low-level account, and I will share some ideas for newcomers playing Diablo SERAPH.

To get straight to the conclusion: the benefits of playing for free can be quickly farmed in 40 matches, around 5~10 U, depending on luck with drops; some good legendary items can also sell for a good price.

To save time, I chose to quickly farm 40 matches in the otherworld; you can just rush to the king and farm T1~T2 maps. The BOSS has a chance to drop the 'Heavenly Trial Certificate Level 1,' which is the key for climbing the ladder, and there is a high demand for it early on. T3~T4 will drop Level 2, which also has a decent price.

Set the pet to automatically decompose items; basically, all items below level 68 will be decomposed, while all white items will be sold manually. After the changes this season, the demand for materials and gold has been very high, and they can all be sold for a good price.

'Purification Crystal' and 'Reshaping Crystal' are materials that can be decomposed and have decent prices,

$SERAPH

@Seraph Official
--
Bullish
See original
Yesterday $SERAPH was shining brightly After the bright shine, it continued to pull up The game will also open the S3 season on 6/12 (Thursday) New users will receive tools worth 135U upon registration 1. Alpha does not deduct points for the first time 2. Very few continue to pull up after airdrop 3. The game also gives new users tools A conscientious project worth your try @Seraph_Official
Yesterday $SERAPH was shining brightly
After the bright shine, it continued to pull up
The game will also open the S3 season on 6/12 (Thursday)
New users will receive tools worth 135U upon registration

1. Alpha does not deduct points for the first time
2. Very few continue to pull up after airdrop
3. The game also gives new users tools

A conscientious project worth your try

@Seraph Official
See original
Sorry, TGE, I misunderstood you and spoke a bit too loudly. This morning at 2:23, I was unruly, After the air drop, I didn't dare to speak. $EDGEN $28U ?????
Sorry, TGE, I misunderstood you and spoke a bit too loudly.

This morning at 2:23, I was unruly,
After the air drop, I didn't dare to speak.

$EDGEN $28U ?????
See original
Just obediently accept the airdrop If I fight TGE again, I'll be a dog! #Alpha $RDO
Just obediently accept the airdrop
If I fight TGE again, I'll be a dog!

#Alpha $RDO
See original
Today I experienced Rune Heroes. I originally planned to exhaust my energy and quit, but in the end, I decided to invest more. ❓ What was the reason for wanting to quit? The monetization was too aggressive. Everything required payment; to experience the game and run a dungeon, you had to pay. In games where you run dungeons to gather loot, players couldn't even enjoy the fun before having to pay an entry fee, which essentially shuts out a significant portion of players. It's like paying to run a dungeon just to provide rewards to the project team, resulting in an ongoing wave of dissatisfaction from players after the server launch today. I believe that having thresholds in GameFi is necessary, but if a game requires payment before you even get to experience it, then it’s a bit backwards (excluding games with betting mechanics, where everyone understands it's about who runs faster). After a day of grinding and about to quit, maintenance was conducted, and I saw an announcement from the project team: - The prize pool mechanism has been fully upgraded! Reward Type│Original Mechanism│New Mechanism 💰Total Prize Pool│10,000 USDT + 20% Recharge│20,000 USDT + 60% Recharge 🔥 ⚔️PVP Ranking│10,000 USDT + 20% Recharge│Unchanged 🧪PVE Ranking│None│10,000 USDT + 40% Recharge (New 🔥) The PVE ranking will be calculated based on "consuming Arcane Crystal energy". The more you fight, the more you gain; everyone has a share! CBT server launch time will be delayed by 1-2 days. - ❓ What was the reason for deciding to invest more? After seeing the optimization announcement, the urge to invest more came to me. I originally had only one NFT for the experience, but I ultimately decided to max out to five NFTs to show my support. (Feeling One) After the changes, simply put, it allows all players to run dungeons to level up and collect more gear for trading (even though the xRuneNFT marketplace requires 20 USDT), giving everyone a chance to compete for the rewards in the PVP rankings. (Feeling Two) Establishing a PVE leaderboard made it feel much better than having to pay to run dungeons; now the costs of running dungeons are also counted in the PVE ranking, which is like getting a reward back. (Feeling Three) Amidst the dissatisfaction from players throughout the afternoon, it is commendable that the project team listened to feedback and quickly made improvements. After all, it's CBT, and if they didn't consider everything, they deserve another chance. Sometimes just a feeling can lead to impulsive spending (this time I had four feelings). I don't know if the optimized model is good or bad, but since the feeling has come, I'll go with it. Although most GameFi projects end up losing money, I hope this time will be different.
Today I experienced Rune Heroes. I originally planned to exhaust my energy and quit, but in the end, I decided to invest more.

❓ What was the reason for wanting to quit? The monetization was too aggressive.

Everything required payment; to experience the game and run a dungeon, you had to pay. In games where you run dungeons to gather loot, players couldn't even enjoy the fun before having to pay an entry fee, which essentially shuts out a significant portion of players. It's like paying to run a dungeon just to provide rewards to the project team, resulting in an ongoing wave of dissatisfaction from players after the server launch today. I believe that having thresholds in GameFi is necessary, but if a game requires payment before you even get to experience it, then it’s a bit backwards (excluding games with betting mechanics, where everyone understands it's about who runs faster).

After a day of grinding and about to quit, maintenance was conducted, and I saw an announcement from the project team:
-
The prize pool mechanism has been fully upgraded!

Reward Type│Original Mechanism│New Mechanism
💰Total Prize Pool│10,000 USDT + 20% Recharge│20,000 USDT + 60% Recharge 🔥
⚔️PVP Ranking│10,000 USDT + 20% Recharge│Unchanged
🧪PVE Ranking│None│10,000 USDT + 40% Recharge (New 🔥)

The PVE ranking will be calculated based on "consuming Arcane Crystal energy".
The more you fight, the more you gain; everyone has a share!

CBT server launch time will be delayed by 1-2 days.
-
❓ What was the reason for deciding to invest more?

After seeing the optimization announcement, the urge to invest more came to me.

I originally had only one NFT for the experience, but I ultimately decided to max out to five NFTs to show my support.

(Feeling One)
After the changes, simply put, it allows all players to run dungeons to level up and collect more gear for trading (even though the xRuneNFT marketplace requires 20 USDT), giving everyone a chance to compete for the rewards in the PVP rankings.

(Feeling Two)
Establishing a PVE leaderboard made it feel much better than having to pay to run dungeons; now the costs of running dungeons are also counted in the PVE ranking, which is like getting a reward back.

(Feeling Three)
Amidst the dissatisfaction from players throughout the afternoon, it is commendable that the project team listened to feedback and quickly made improvements. After all, it's CBT, and if they didn't consider everything, they deserve another chance.

Sometimes just a feeling can lead to impulsive spending (this time I had four feelings). I don't know if the optimized model is good or bad, but since the feeling has come, I'll go with it. Although most GameFi projects end up losing money, I hope this time will be different.
See original
➤【SERAPH S2 Season Crystal Destruction Completed】 Destroying 10,000 crystals = 275 $SERAPH At the end of the season, the market price for 10,000 crystals is about 110~125 cents, which is the first time in several seasons that the destruction of crystals has not been countered, and instead, it has resulted in a season with double the profit. Also, as the model has gradually stabilized, the amount of crystals produced can be calculated, and the crystals produced are basically consumed in dungeons, so those who held on to destroy and bottom out the crystals have essentially outperformed the earnings of an entire season. In the next season, as long as rewards are increased in events or rankings, it will be more attractive to newcomers. @Seraph_global / @Seraph_chinese #web3game #gamefi #seraph
➤【SERAPH S2 Season Crystal Destruction Completed】

Destroying 10,000 crystals = 275 $SERAPH

At the end of the season, the market price for 10,000 crystals is about 110~125 cents, which is the first time in several seasons that the destruction of crystals has not been countered, and instead, it has resulted in a season with double the profit.

Also, as the model has gradually stabilized, the amount of crystals produced can be calculated, and the crystals produced are basically consumed in dungeons, so those who held on to destroy and bottom out the crystals have essentially outperformed the earnings of an entire season.

In the next season, as long as rewards are increased in events or rankings, it will be more attractive to newcomers.

@Seraph_global / @Seraph_chinese

#web3game #gamefi #seraph
--
Bullish
See original
➤【Defi Dungeons Gold Earning Diary/Day 12】 Configuration: 5 Warriors with 100 Combat Power Cost: 25 $SOL (~$3150 $USDC ) 🔸 Coin Price: 0.009345 $GOLD 🔸 Average Daily Income: $20 $USD 🔸 Total Income So Far: $262 $USD - Defi Dungeons is an idle RPG built on the Solana blockchain, similar to a pixelated version of World of Warcraft. There are three classes: "Warrior, Mage, Archer" with very simple gameplay. You buy a hero and send them on missions; missions have a chance to earn dungeon keys, which you can use to challenge BOSSes in dungeons for a chance to obtain equipment and loot. It's worth trying for those who have little time but want to play a game. 🔸 Investment Reference: Currently, the floor price for a hero is 1.69 SOL, and leveling up a hero's abilities requires 12940 gold (about 0.9 SOL) = 2.59 SOL. Each hero produces 200 gold (about $2). If the market price is below 2.6 SOL, it's worth considering (focusing on high combat power). You can see abilities and equipment in the in-game market, and equipment is also very important. For those interested in playing, you can use the code for a 25% discount on market fees and a 5% discount on $GOLD upgrades: K3898561 If you have any questions, feel free to leave a message below. #DefiDungeons #WEB3GAME #Gamefi #solana #SOL
➤【Defi Dungeons Gold Earning Diary/Day 12】

Configuration: 5 Warriors with 100 Combat Power
Cost: 25 $SOL (~$3150 $USDC )

🔸 Coin Price: 0.009345 $GOLD
🔸 Average Daily Income: $20 $USD
🔸 Total Income So Far: $262 $USD
-
Defi Dungeons is an idle RPG built on the Solana blockchain, similar to a pixelated version of World of Warcraft. There are three classes: "Warrior, Mage, Archer" with very simple gameplay. You buy a hero and send them on missions; missions have a chance to earn dungeon keys, which you can use to challenge BOSSes in dungeons for a chance to obtain equipment and loot. It's worth trying for those who have little time but want to play a game.

🔸 Investment Reference:
Currently, the floor price for a hero is 1.69 SOL, and leveling up a hero's abilities requires 12940 gold (about 0.9 SOL) = 2.59 SOL. Each hero produces 200 gold (about $2).

If the market price is below 2.6 SOL, it's worth considering (focusing on high combat power). You can see abilities and equipment in the in-game market, and equipment is also very important.

For those interested in playing, you can use the code for a 25% discount on market fees and a 5% discount on $GOLD upgrades: K3898561

If you have any questions, feel free to leave a message below.

#DefiDungeons
#WEB3GAME
#Gamefi
#solana
#SOL
--
Bullish
See original
➤【SERAPH S2 Season Surplus Settlement】 Directly stating the result【+8190 $SERAPH】 = $1458 USD (Coin price $0.178) Excluding equipment costs, excluding equipment depreciation, full energy before server opening, and full energy after server closure. This season happened to benefit from the meta bonus, the Barbarian ladder ended up in third place, and re-rolling equipment attributes is also a pitfall, but fortunately, the weekly rewards and season rewards have provided some recovery. Next season might just be a laid-back one. If anyone wants to play the Fire Jump Barbarian, the Genesis Elemental Resistance Reduction is a good thing, with equipment being the main focus and jewelry as a supplement. If you have jewelry over level 50 with terminal damage bonuses, it’s still quite appealing, and you can also roll out resistance reduction attributes. - The new announcement shows great goodwill for S3; it seems S3 is sincerely looking to attract new players (likely to launch in May). 🔸1. Core Feedback Rewards (Gifts with a total value of $160 worth of items) 🔸2. Active Creation Rewards (Gifts with a total value of $120 worth of items) 🔸3. S3 New User Rewards (Gifts with a total value of $105 worth of items) 🔸1. For all who held NFTs during the three tests~S2 Season (Gaming Pass, Booth Permit, Advanced Ascend) 🔸2. For those who did NOT have NFTs but created characters during the three tests~S2 (Gaming Pass, Advanced Ascend) 🔸3. All new users for S3 will receive (Gaming Pass, Ascend Items) For detailed information, please visit the official website for the rules. - To comment on this season, it can be considered as stabilizing the economic model, without issues of excessive inflation. The depreciation of equipment assets has also led to old players unable to hold on and selling off, especially those who bought high during the preseason. Currently, there seems to be no motivation for reinvestment. It appears that efforts are being made to maintain coin value; the new announcement mentioned that a brand new dungeon will be opened. Let's see if it can regain the value of the equipment, and the three-piece set given in S3 is quite sincere. #SERAPH #BSC #BNBChain #Gamefi
➤【SERAPH S2 Season Surplus Settlement】

Directly stating the result【+8190 $SERAPH】
= $1458 USD (Coin price $0.178)

Excluding equipment costs, excluding equipment depreciation, full energy before server opening, and full energy after server closure.

This season happened to benefit from the meta bonus, the Barbarian ladder ended up in third place, and re-rolling equipment attributes is also a pitfall, but fortunately, the weekly rewards and season rewards have provided some recovery. Next season might just be a laid-back one.

If anyone wants to play the Fire Jump Barbarian, the Genesis Elemental Resistance Reduction is a good thing, with equipment being the main focus and jewelry as a supplement. If you have jewelry over level 50 with terminal damage bonuses, it’s still quite appealing, and you can also roll out resistance reduction attributes.
-

The new announcement shows great goodwill for S3; it seems S3 is sincerely looking to attract new players (likely to launch in May).

🔸1. Core Feedback Rewards (Gifts with a total value of $160 worth of items)
🔸2. Active Creation Rewards (Gifts with a total value of $120 worth of items)
🔸3. S3 New User Rewards (Gifts with a total value of $105 worth of items)

🔸1. For all who held NFTs during the three tests~S2 Season
(Gaming Pass, Booth Permit, Advanced Ascend)
🔸2. For those who did NOT have NFTs but created characters during the three tests~S2
(Gaming Pass, Advanced Ascend)
🔸3. All new users for S3 will receive (Gaming Pass, Ascend Items)

For detailed information, please visit the official website for the rules.
-
To comment on this season, it can be considered as stabilizing the economic model, without issues of excessive inflation. The depreciation of equipment assets has also led to old players unable to hold on and selling off, especially those who bought high during the preseason. Currently, there seems to be no motivation for reinvestment. It appears that efforts are being made to maintain coin value; the new announcement mentioned that a brand new dungeon will be opened. Let's see if it can regain the value of the equipment, and the three-piece set given in S3 is quite sincere.

#SERAPH
#BSC
#BNBChain
#Gamefi
Login to explore more contents
Explore the latest crypto news
⚡️ Be a part of the latests discussions in crypto
💬 Interact with your favorite creators
👍 Enjoy content that interests you
Email / Phone number

Latest News

--
View More

Trending Articles

SHOMON30
View More
Sitemap
Cookie Preferences
Platform T&Cs