I. Game Basic Structure Dual Token Economy $DAO: 0xb5eaac8c67c54d56993114107922de762aa14444 $SPIRIT: 0xbe17a9eBe1aF0Bec7c7b4567485BecF3cC9F7090
Main Token $DAO: Governance, Dungeon Ticket, Trading Anchor Sub Token $SPIRIT: NFT Upgrade/Breeding Fuel, Deflationary Mining Output NFT Card System Genesis Card: Only 4000 in circulation (originally 5000, 1000 destroyed by the project team), higher base attributes Common Card: Obtained through drawing or breeding, determines gameplay branches
II. Core Gameplay Details 1. Card Drawing Payment ≈ $20 (on-chain Gas + fees) randomly obtains NFT cards Emphasizes luck, can reach great heights in one step Spend varying amounts of dao to purchase on the market for more stability
Card Type Determination: Mining Card (high proportion): Main force of staking mining Dungeon Card (Combat Power ≥ 320): Core of dungeon revenue
2. Mining: Stable Revenue Path Staking Mining Card → Produces $SPIRIT Black Slave Card recovers cost in about 7 days at current price
3. Dungeon: High Return Strategy Must purchase tickets (minimum 5 times = 500,000 main tokens ≈ significant staking). Each card can challenge a dungeon once per day (24-hour cooldown). Winning probability earns rewards (mainly in main tokens, once 200k 300k depending on card combat power). Current recovery cycle: about 2 days (token-based, net profit is considerable). Ticket consumption and revenue form an economic cycle, reducing sell pressure.
4. Economic Logic: Sub Token Rigid Demand: Upgrading one card requires several daily outputs, breeding once = 200 $SPIRIT
Main Token Drawing Cards, Trading, Purchasing Dungeon Tickets will flow back into the prize pool.
20% of $Dao is held by the team, used for LP mining and the initial fund pool for sub-token $Spirit, ensuring the stable launch and continuous development of the game economy.
Thanks to @东之伊甸丶 for continuous construction Welcome to join the TG group to play together: https://t.me/Crimson_Heavens
"Dao Universe" is not just a game, but a metaverse cultivation world built by players, with autonomous assets and shared economy. Here, every player can write their own cultivation legend and leave an eternal footprint in the on-chain world!
Does Gamefi still have a chance? 🤔 Or can we say that #GameFi on #BSCchain still has a chance?
Games are the lowest entry threshold for entering the circle. This round of market surge has little impact on outsiders; a normal person with a job wouldn't think about gambling in the crypto world #MEME .
However, games are different. Many normal Web2 games can be used for arbitrage or carried out by professional players to earn income. Coming to Web3 is just adding a wallet and on-chain operations. Last year, 3A narratives were very popular, but not a single 3A game could survive for a month. #GameFi focuses on Fi rather than Game; no matter how strong the background financing is, if it doesn't make money, it's garbage 💩.
BNX is a groundbreaking gamefi, also the predecessor of the current @Four_meme platform. Its simple and brutal game mechanics drove players crazy. Early adopters averaged A7, marking the golden age of chain games, relying on simple and brutal gold farming.
A game that can recoup investment in seven days and survive for a month is pure profit, while #Bnx has maintained this feast for over three months. Now, DaoVerse has perfectly inherited BNX's game mechanics. The game has only been open for 5 days, and you can draw a good card to recoup investment in three days. The remaining duration is all profit; the game doesn't require constant grinding or attention, just play once a day in a simple and easy-to-understand dungeon.
In DaoVerse, players will immerse themselves in a world of fairy tales and digital assets, embarking on their legendary cultivation journey through diverse on-chain gameplay:
Card drawing system: Consume game tokens to draw cards and acquire four professions, providing strong support for your cultivation journey.
Staking card mining: Players can stake the cards they obtain on-chain to participate in mining sub-tokens, achieving continuous value appreciation of in-game assets.
Main token LP mining: Stake main tokens along with liquidity certificates (LP) for mining, obtaining essential breeding items.
Card breeding: Breed character cards under specific conditions to create brand new cards. Dungeon system: Challenge dungeons to obtain high rewards.
20% of $Dao is held by the team, used for LP mining and the initial funding pool for sub-token $Spirit, ensuring the stable launch and continuous development of the game economy.
Will the next golden age start in DaoVerse? I don't know, but I am already involved!
Does Gamefi still have a chance? 🤔 Or can we say that #GameFi on #BSCchain still has a chance?
Games are the lowest entry threshold for entering the circle. This round of market surge has little impact on outsiders; a normal person with a job wouldn't think about gambling in the crypto world #MEME .
However, games are different. Many normal Web2 games can be used for arbitrage or carried out by professional players to earn income. Coming to Web3 is just adding a wallet and on-chain operations. Last year, 3A narratives were very popular, but not a single 3A game could survive for a month. #GameFi focuses on Fi rather than Game; no matter how strong the background financing is, if it doesn't make money, it's garbage 💩.
BNX is a groundbreaking gamefi, also the predecessor of the current @Four_meme platform. Its simple and brutal game mechanics drove players crazy. Early adopters averaged A7, marking the golden age of chain games, relying on simple and brutal gold farming.
A game that can recoup investment in seven days and survive for a month is pure profit, while #Bnx has maintained this feast for over three months. Now, DaoVerse has perfectly inherited BNX's game mechanics. The game has only been open for 5 days, and you can draw a good card to recoup investment in three days. The remaining duration is all profit; the game doesn't require constant grinding or attention, just play once a day in a simple and easy-to-understand dungeon.
In DaoVerse, players will immerse themselves in a world of fairy tales and digital assets, embarking on their legendary cultivation journey through diverse on-chain gameplay:
Card drawing system: Consume game tokens to draw cards and acquire four professions, providing strong support for your cultivation journey.
Staking card mining: Players can stake the cards they obtain on-chain to participate in mining sub-tokens, achieving continuous value appreciation of in-game assets.
Main token LP mining: Stake main tokens along with liquidity certificates (LP) for mining, obtaining essential breeding items.
Card breeding: Breed character cards under specific conditions to create brand new cards. Dungeon system: Challenge dungeons to obtain high rewards.
20% of $Dao is held by the team, used for LP mining and the initial funding pool for sub-token $Spirit, ensuring the stable launch and continuous development of the game economy.
Will the next golden age start in DaoVerse? I don't know, but I am already involved!