Although the Alpha airdrop has already gone along the path I envisioned to some extent, the result was unexpected. Unless it is the second phase of the alpha airdrop, I have no chance to claim the airdrop, because I simply don't have the time to monitor announcements on Twitter, and I might not be available to compete for it at the airdrop time.

Therefore, I also have further suggestions to optimize the alpha airdrop, which are quite interesting gameplay suggestions:

1. The $PENDLE model is actually worth referencing, separating the principal and the earnings. Alpha points can definitely be made into this model, ntPoint + ytPoint. Of course, the premise is the same as I envisioned earlier: points are in an investment model, meaning that points are in a token model. Only through a token model can tokens be separated by tools. The nt token is the native token, which will be destroyed or expired when used up or when it expires. The yt token is the earnings token, which has an expiration date and can be transferred. Therefore, it can be sold in the market. I personally believe that more people will participate, as long as points can be earned, there will be earnings, while further squeezing the potential earnings of studios.

2. The slots are no longer purely first-come, first-served, but are divided into two parts: one part is still first-come, first-served. If your speed and internet connection are not fast enough, you can still participate in the second part of the lucky slots. After deducting the first-come, first-served participants, all remaining people will be drawn for these lucky slots through some lottery rules.

The specific design is too complicated, so I won't show off my skills here.

DYOR

@Yi He @币安中文社区