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sundayfool

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Killing one reduces the number by one #ol
Killing one reduces the number by one #ol
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Things with low liquidity really can't be swiped.
Things with low liquidity really can't be swiped.
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I don't want the trading competition anymore, I'm going back to steam buns, I'm not afraid of the cuts, you all go for it $SUI
I don't want the trading competition anymore, I'm going back to steam buns, I'm not afraid of the cuts, you all go for it $SUI
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Dare to steal the list, I'll compete with you $SUI
Dare to steal the list, I'll compete with you $SUI
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#币安Alpha上新 turns The core of winning the game: Control points ❌ Large-scale brushing = Double wear + Diluted earnings ✅ Precise point control = Use the minimum cost to limit airdrop opportunities 🔍 Comparison of three brushing models (over a 15-day cycle): Conclusion: The 15-point tier (16,000 transaction volume) is the peak cost-performance ratio One more airdrop requires only 50% more transaction volume, increasing earnings by 24% Wear is only double that of the 14-point tier but far lower than the 'doubling risk' of the 16-point tier However, the 16-point tier seems to gain one more airdrop, but it's actually a trap: since yesterday, the wear of large pools like $zkj and $b2 has doubled, not to mention small pool tokens Paying an extra 75U in wear only brings an additional 25U in earnings; unless you hit a super airdrop, it's extremely unprofitable Practical mantra: Control points - Limit opportunities - Prevent wear 🧮 1. Point control formula: Brushing target = Base points + Safety cushion Base tier: 240 points (14 points/day) Guaranteed to receive 3 airdrops Advanced tier: 255 points (15 points/day) Hitting the golden line for 4 airdrops High point trap: 270 points (16 points/day) Seems like 5 airdrops, but daily wear doubles, and risks skyrocket Point control formula: Daily brushing = Base points + Safety cushion Base points: 240 points = 14 points/day (guaranteed 3 airdrops) Advanced points: 255 points = 15 points/day (aiming for the golden line of 4 airdrops) ⚠️ Beware of the 'high point trap': 270 points = 16 points/day seems to allow 5 airdrops, but wear skyrockets from 5U/day to 10U/day, equivalent to 'betting real money on airdrop luck' 2. Limit opportunities strategy: Lock in 3-4 airdrops over 15 days ✅ 3 times tier: Suitable for conservative players, average 14 points + total transaction volume 8K, wear ≈ 37.5U, net earnings 262U (≈26%) ✅ 4 times tier: Cost-performance ceiling, average 15 points + total transaction volume 16,000, wear ≈ 75U, net earnings 325U (≈32%) ❌ 5 times tier: Unless you are sure you can hit 'meat airdrops', the 350U earnings (35%) are only 7.6% higher than the 4 times tier, but you have to bear the doubling risk $SUI {spot}(SUIUSDT)
#币安Alpha上新 turns
The core of winning the game: Control points

❌ Large-scale brushing = Double wear + Diluted earnings

✅ Precise point control = Use the minimum cost to limit airdrop opportunities

🔍 Comparison of three brushing models (over a 15-day cycle):

Conclusion: The 15-point tier (16,000 transaction volume) is the peak cost-performance ratio

One more airdrop requires only 50% more transaction volume, increasing earnings by 24%

Wear is only double that of the 14-point tier but far lower than the 'doubling risk' of the 16-point tier

However, the 16-point tier seems to gain one more airdrop, but it's actually a trap: since yesterday, the wear of large pools like $zkj and $b2 has doubled, not to mention small pool tokens

Paying an extra 75U in wear only brings an additional 25U in earnings; unless you hit a super airdrop, it's extremely unprofitable

Practical mantra: Control points - Limit opportunities - Prevent wear

🧮 1. Point control formula:

Brushing target = Base points + Safety cushion

Base tier: 240 points (14 points/day)

Guaranteed to receive 3 airdrops

Advanced tier: 255 points (15 points/day)

Hitting the golden line for 4 airdrops

High point trap: 270 points (16 points/day)

Seems like 5 airdrops, but daily wear doubles, and risks skyrocket

Point control formula: Daily brushing = Base points + Safety cushion

Base points: 240 points = 14 points/day (guaranteed 3 airdrops)

Advanced points: 255 points = 15 points/day (aiming for the golden line of 4 airdrops)

⚠️ Beware of the 'high point trap': 270 points = 16 points/day seems to allow 5 airdrops, but wear skyrockets from 5U/day to 10U/day, equivalent to 'betting real money on airdrop luck'

2. Limit opportunities strategy: Lock in 3-4 airdrops over 15 days

✅ 3 times tier: Suitable for conservative players, average 14 points + total transaction volume 8K, wear ≈ 37.5U, net earnings 262U (≈26%)

✅ 4 times tier: Cost-performance ceiling, average 15 points + total transaction volume 16,000, wear ≈ 75U, net earnings 325U (≈32%)

❌ 5 times tier: Unless you are sure you can hit 'meat airdrops', the 350U earnings (35%) are only 7.6% higher than the 4 times tier, but you have to bear the doubling risk

$SUI
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#币安Alpha上新 Ethereum Chain PFVS will not sell, just look for yourself, it's not worth the dozens of USDT in fees, you can contact $ETH
#币安Alpha上新 Ethereum Chain PFVS will not sell, just look for yourself, it's not worth the dozens of USDT in fees, you can contact $ETH
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#RWA Let you find balance with being pinched, two large bearish candlesticks directly consume 60U
#RWA
Let you find balance with being pinched, two large bearish candlesticks directly consume 60U
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Some say I guess accurately, then let me guess...#WIF
Some say I guess accurately, then let me guess...#WIF
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Mitosis restake code 93A7SV staking project, give eigenlayer points, staking income, mito points, 5 times bedrock points The test network has no big hair, so just stake it, don't roll four eats
Mitosis restake code 93A7SV staking project, give eigenlayer points, staking income, mito points, 5 times bedrock points
The test network has no big hair, so just stake it, don't roll four eats
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The cryptocurrency world is about to take action, mainland users are on their own
The cryptocurrency world is about to take action, mainland users are on their own
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