Today, the airdrop threshold for A B is 225 points, with approximately 50,000 people meeting the criteria; on May 16, nxpc also had about 50,000 people eligible, with a threshold of 186 points; on May 26, Huma's airdrop had 47,000 eligible participants, with a threshold of 200. These three phases have certain comparability, so we can look at the speed of adding accounts in the studio. In the first 10 days, the score increased by 14 points, while in the most recent 10 days, it increased by 25 points, indicating that the speed of adding accounts is accelerating. If we extrapolate linearly, the airdrop threshold for 50,000 people by June 15 may reach 250 to 260 points, which means that currently, most people who score 17 points a day, over 15 days, can only qualify for one airdrop. By that time, the profit from brushing alpha will basically be around 100 USD per month, and by the end of the month, the threshold may need to reach 270 points. Ordinary players scoring 17 points a day will have no chances, while high-scoring players will basically break even, reaching a balance in the game.