After watching the blogger's method for farming Alpha, I am now preparing to follow the second method.

Previously, I did 16+2 every day for 15 days, which equals 15*18=270. I claimed 5 airdrops, with wear and tear being 15*3.5=52.5.

The new method involves 5 days of 16+2, followed by 10 days of 15+2, resulting in 5*18+10*17=260. I will claim 5 airdrops, with wear and tear calculated as 5*3.5+10*1.7=34.5.

Both methods involve claiming 5 airdrops, but the latter has slightly less wear and tear.

I also calculated the first method mentioned by the blogger: 5*19+10*18=275, claiming 6 airdrops, with wear and tear being 5*6.8+10*3.5=69.

If we consider each airdrop to be worth 40U, the profit would be 6*40-69=171.

In comparison, the profit from the second method is 5*40-34.5=165.5, which is approximately 5.5U more, but the incentive is not significant, so I still plan to use the second method.

However, the probability of obtaining high scores and significant rewards with the first method is a bit higher than with the second method. After 10 days, the points from the first method will exceed those from the second method by more than 10 points, making the advantage of high scores quite evident.