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👉question👈

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1 Which game module involves developing colonies and competing for control over resources?

👉 Unite👍

2 Which game module in Fusionist focuses on forming mecha squads and engaging in tactical combat?

👉 Game 2: Conquer👍

3 Which classic game model does "Unite" adopt within Fusionist?

👉4X (Explore, Expand, Exploit, Exterminate)👍

4 How does Helix Al assist in combat scenarios?

👉 Suggesting optimal squad formations and analyzing opponents 👍

5 Which blockchain mainnet serves as the foundation for Fusionist's decentralized economy?

👉 Endurance👍

6 What kind of combat system does the "Game 2: Conquer" module utilize?

👉 Turn-based tactical combat👍

7 What data points are used to generate a dynamic performance index in Fusionist Perp?

👉 Battle frequency, win rates, and player retention👍

8 What is Fusionist Perp?

👉 An on-chain perpetual contract system👍

9 What is the primary focus of the game module "Colonize" in Fusionist?

👉 Resource management and base building👍

10 What happens to the performance index when a faction shows poor performance metrics?

👉 The index declines👍

11 In the "Conquer" game module, what gameplay element is most emphasized?

👉 Skillful combat execution and adaptive strategies👍

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