I really like the launch mechanism and slow-paced gameplay of Virtual, but I still want to say that this launch experience is like selecting courses in college, a bunch of people are waiting on the potato server, refreshing the webpage for a long time without getting any content.
Is this due to the backend engineer not doing well, or is it a case of 'it's not a bug, it's a feature', a cunning strategy to deploy a pool and let the Devs compete for tokens?
@everythingempt0 @sal_hotpot666 @felixincrypto