【VKGAME Virtual Currency】Bitcoin Aiming for 100,000: Can Retail and Online Entertainment Become New Growth Engines?
In the last week of April 2024, Bitcoin surged 11% to break through $94,000, just one step away from the $100,000 mark. This seemingly sudden rise is actually hiding a fundamental shift in market structure—selling pressure from miners and institutions is being devoured by the fervent buying of retail investors. Data shows that Binance, as the world's largest retail trading platform, had a net inflow of 15,000 Bitcoins (approximately $1.4 billion) from April 19 to 23, while the whale ratio on exchanges remained below 0.3 during the same period, confirming the retail-dominated market characteristics.
What is even more noteworthy is that investors from South Korea and the United States are synchronously ramping up their efforts, with the South Korean premium index rising to 0.8 and U.S. institutions holding CME contracts reaching a historic high, forming a rare resonance between Eastern and Western capital. This awakening of retail power has completely rewritten the traditional narrative of "institutional control". The proportion of retail funds surged from 28% in 2023 to 46%, marking the true entry of cryptocurrency into the era of mass consumption.
As Bitcoin breaks through $90,000, a silent revolution in retail has quietly begun. Over 120,000 merchants worldwide accept cryptocurrency payments, from Tesla restarting its Bitcoin car purchase channel to Japan's Lawson convenience stores integrating ETH settlement systems, the expansion of retail payment scenarios injects real demand into cryptocurrencies. Data shows that the transaction volume of using Bitcoin to purchase physical goods has increased by 320% year-on-year, with electronics and luxury goods accounting for 67%. More notably, the Southeast Asian market has seen a "Cryptocurrency Shopping Festival," where users can earn triple points rewards through digital wallet consumption, creating a closed loop between retail consumption and the appreciation of crypto assets. The rise of digital entertainment platforms such as VKGAME provides support for the retail revolution from the side of the virtual economy—its developed NFT game item trading market allows users to exchange Bitcoin for virtual concert tickets, limited edition digital collectibles, creating a new consumption scenario with an annual average of $1.5 billion.