Let's Talk About Binance Airdrop Speculations👀

According to the points-based airdrop model, there are generally three possibilities:

1. Set a threshold, implement a one-size-fits-all approach, treating everyone equally online. This is simple and convenient, and very efficient for distributing airdrops; it is also the current way of IDO.

2. Draw a line, sum up the total points of all participants online, and distribute airdrops according to the proportion of points held, which is also the Megadrop model and is relatively fair.

3. Different tiers of airdrops based on point levels, which can accommodate players with varying amounts, reducing competition.

Regardless of the model, a basic threshold must be met.

To reach 100 points, the simplest way is to deposit 100u (1 point per day, totaling 15 points) + trade a volume of 128U daily (7 points per day, totaling 105 points), thus the total score can reach 120 points every 15 days, allowing for a margin of error in resubmissions.

“One day, airdrop benefits will occur on Binance.

This alone is enough to disrupt the game.”

The goal is to heat up the Alpha sector and connect on-chain airdrop games with CEX traffic pools. CEX will gradually regain control over on-chain MEME games, and the BSC chain is bound to become another major stronghold on-chain, while the Binance Web3 wallet is sure to turn the tide @EnHeng456 What do you think?

Many people criticize that it is unfair to HOLDer players and Launchpool players, who prepare so much $BNB but do not receive the most benefits.

I can only say that they do not understand the essence of the MEME game's momentum. This game relies on having many participants and players willing to stake funds to compete, rather than just having a large amount of capital seeking stable returns, resting on their laurels.

Don't talk, just do it! ! ! @heyibinance