This post will mainly consist of dry numbers, but sometimes, based on my experience as a botter/ordinary user, I will insert my two cents to comment on the above. It took an entire work week to create this material, a lot of numbers, a lot of formulas, a lot of thoughts, and just a lot of analytics. The main task is to convey to the ordinary user (normie) that Pumpfan has been the worst evil that has existed on Solana throughout its history. It would be really cool if the next time you wanted to buy another piece of crap, you remembered everything I wrote here and thought twice. All the statistics provided below were finally collected on August 15.
I would like to start with obvious facts that you have probably already seen somewhere on the internet:
1) 1,783,620 tokens have been launched throughout the entire time on the platform
2) $91,634,850 was earned by the devs in fees (and to be honest - taken from ordinary users and drained from the market forever)
3) on average, 13,000 tokens are created daily and $900,000 in fees are earned
4) 53% of all transactions on all Solana DEXs are related to Pumpfan
5) 27% of the volume of all Solana DEXs is related to Pumpfan
usually, posts end at these points, an image from Dune is attached, and this crap flies into the public. This is superficial information, from which we can only understand the scale of the platform itself, but not about its harm/benefit. I decided to go much further, and here are some astonishing facts that this led me to:
1) throughout the entire time, 25,492 tokens have been launched from Pumpfan on Raidium, which is 1.42% of the total number of tokens
1.1) out of these 25,492, at least once touched a market cap of $500,000, 1,562 tokens managed to do so, which is 0.08% of the total number of tokens
1.2) out of these 25,492, only 41 tokens managed to maintain a market cap of $1,000,000 for at least one week, which is 0.002% of the total number of tokens
1.3) out of these 25,492, only 15 tokens managed to maintain a market cap of $10,000,000 for at least one week, which is 0.0008% of the total number of tokens
2) only 8 tokens made it into the top 1000 (950-1000 places) coins by market cap, according to CoinGecko (for comparison, the 8 best tokens that were launched in the traditional way have places #53, #60, #120, #128, #144, #235, #251, #256)
3) daily the average number of new wallets on the platform is 25,000
4) monthly ~85% of the total number of users on the platform make only 1 transaction
5) the total number of wallets that made at least 1 transaction - 3,566,078
and now to my favorite part, the breakdown of an average day on Pumpfan, randomly taking August 13. 12,991 tokens were made in a day, and 154 launched on Raidium.
of these, within the first hour after their launch on Raidium:
7 tokens (4.5%) fell by more than 90%
66 tokens (42.9%) fell by 50% to 90%
29 tokens (18.8%) fell by 10% to 50%
4 tokens (2.5%) remained at the same price
33 tokens (21.4%) grew from 0 to 100%
12 tokens (7.8%) grew from 100% to 500%
3 tokens (1.9%) grew by more than 500%
since I don't have statistics regarding market caps within Pumpfan itself, but I have considerable experience working on this platform, I can say that 95% of tokens do not reach a market cap of $30,000. There are 650 tokens left. Let's model a situation where you bought a random token with a market cap of $30,000. Your chance of making 2x is 23%, 4x is 5%, and 10x is 0.46%. For comparison, here are your chances of achieving the same multipliers in roulette: 2x is 48.65%, 4x is 23.67%, and 10x is 5.66%.
and it's probably worth touching on the main inhabitants - raggers, botters, and Indians. From personal experience, I can say that 99% of all tokens are stillborn at the moment of creation, and the moment of their death is determined only by the greed of the creator.
every second launch is either bundled by the dev themselves (and subsequently spread across different wallets to dilute the holding percentage, and then dumped in 1 second), or sniped by 20 bots that engage in PvP among themselves.
When seeing 1.2x from the entry point, 2/3 of the population without bots cannot handle the pressure and dumps.
During a dev's ragging, in 50% of cases, a CTO occurs, where the most loyal holder takes the project into their hands and heroically leads it until it breaks even, after which they dump it.