#Bnx故事讲完散场时

Everyone loves to listen to stories, watch performances, and eat meat and drink wine. How happy it is!

If you meet a stingy person, there is no wine or meat, only stories, and the stories are not told well, and the heat will be annoying.

BNX rises quickly, and does not want to give everyone a chance. It only releases the story after the rise, and the story is incomplete and confusing.

But after all, the story is told, the performance is over, and it’s time to leave.

Here are two similar examples with different gameplay. One is Usual, where the story line is relatively clear at the beginning and the time node is also clear. The second is Zen, where the story is not released until halfway through the performance. Generally speaking, these two give everyone a chance. After the rising process is completed, the falling process begins. Old players know how to operate.