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Feng Ji invested 70 million US dollars to develop China's first 3A game from scratch. Everyone said that this was a bold attempt by an idealist.
But Feng saw something that others did not.
6.5 years later, Black Myth: Wukong has become one of the best-selling games in history.
Here's his game-changing story:
Black Myth: Wukong has broken sales records, trailing only giants like Call of Duty and Grand Theft Auto.
-Sales reached 10 million copies in 3 days.
- Generated revenue of $852 million in two weeks.
- Second most concurrent players on Steam (after PUBG).
China has just proven itself in the gaming major leagues.
Feng Ji, CEO of Game Science, is a typical game fan. His gaming journey began with World of Warcraft in 2005.
In 2005, he dropped out of graduate school, lived in Internet cafes, and borrowed money to feed his gaming addiction.
His fame in World of Warcraft eventually landed him a job as a game designer.

In 2008, Feng Ji was responsible for the production of "Asura" at Tencent. Coincidentally, this was also a Sun Wukong game.
The game eventually lost its way as the focus shifted from entertainment to revenue.
Feng Ji believes that games should be “fun first”.
This conflict forced him to leave and start his own studio.

In 2014, Feng Ji and seven colleagues resigned and founded Game Science.
They started making money through mobile games.
Their first two games ended in complete defeat.
Feng Ji has always dreamed of creating a stand-alone masterpiece, and he is just waiting for the right opportunity.

As of 2016, Steam data showed that one-third of its active users were from China.
Development techniques have caught on. Chinese players crave high-quality experiences.
Clearly the market is ready.
Feng Ji said: "We are willing to burn ourselves, but we are not moths to the flame."

The League of Legends saved Feng.
He and Wu developed a deep friendship and they became late-night gaming partners.
In 2017, Wu had high hopes for Feng Ji's vision and spent $8.5 million to acquire a 20% stake in Game Science.
Although the previous project suffered losses, Wu still maintained his confidence. A true partner who sticks together through thick and thin and shares life and death.

On February 25, 2018, Game Science entered into AAA game development.
The team worked hard, quit their jobs, sold their properties, and had no income for 4-5 years.
Wu provided additional funding and contributed a "significant portion" of the $70 million budget.
Black Myth: The Birth of Wukong.

Feng Ji's vision was clear: to create a global game rooted in traditional Chinese culture.
- The team read the novel Journey to the West 100+ times. - They visited numerous cultural sites.
- Produced 1.2 billion Sun Wukong armor models.
Authenticity is everything.

Creating China's first AAA game is no easy task:
The team expanded from 7 to 30 people, but still couldn't find the talent they needed.
They faced challenges in adapting to new technologies like Unreal Engine.
Wu and Feng called themselves "two rats trapped in the water."
They were on the verge of failure.
August 2020 is a turning point.
A 13-minute trailer for the game went viral.
It has 2 million views on YouTube and 25 million views on Bilibili.
♤10,000 job applications
♤The team expanded to 140 employees
♤Tencent purchased a 5% stake
This was originally a recruitment video, but it caused a global sensation
On August 20, 2024, Black Myth: Wukong was born and shocked the world.
Its number of concurrent online players exceeds that of Elden
Ring, Cyberpunk 2077, CS2 and Palworld.
It has a 95% positive rating across 700,000+ Steam reviews. Even Elon Musk took notice!
The game became a cultural phenomenon, connecting Chinese mythology to a global audience.
It inspired others to create games based on mythology and history.
The game even led to a 300 percent increase in tourism to in-game attractions.
Feng created something greater than entertainment.
Feng Ji's success is hailed as China's national pride.
But his response was as humble as ever:
“When you’re standing at the peak of confidence, you’re also staring at the valley of stupidity.”
There was no time to celebrate. His focus was already on the expansion pack.
