The other day I was handling some paperwork in an office building. They told me to go to the 5th floor, then the 5th floor just pointed me down to the 2nd floor, and the 2nd floor sent me to another counter. It took nearly 40 minutes and I still wasn't done.

I could only laugh:

"Is this system designed to serve users or to test their patience?"

Looking at @Bedrock , I sometimes think of that story.

Bedrock is expanding rapidly with numerous products, layers of value, and the growing role of $BR . From the outside, it looks like a strong developing network. But from a new user's perspective, everything sometimes feels like a maze with too many doors.

This is a viewpoint that few mention.

I call it "Cognitive Debt."

In crypto, everyone measures TVL, revenue, or user numbers. But very few measure the cost for a newcomer to understand the ecosystem. Every new feature makes Bedrock stronger, but it can also complicate the user experience.

It's like a city. Adding roads helps expand traffic. But if the signposts aren't clear enough, the city turns into a maze.

This is also a weakness that Bedrock needs to pay attention to. Many projects fail due to a lack of products, but some projects slow down because there are too many products, making it hard for users to grasp where the core value lies.

In my opinion, BR 2.0 is an opportunity for Bedrock to solve this puzzle. If $BR becomes the central hub connecting all values in the ecosystem, users will find it easier to understand Bedrock.

The strongest network isn't the one with the most roads, but the one where users know exactly where they're headed.#bedrock $H $BTW