This in-game currency reward is likely to discourage new players.
Data: in-game currency 600u+
Competitive ranking: 463
Gold earning: 10 coins, coin price 0.02u, gold earning 0.2u
After reviewing, the main reasons for the loss are:
1. The in-game currency was primarily used to summon SS-level heroes, but out of the 6 SS heroes drawn, 3 are support-type (healers). Two support-type SS heroes were used in battle, and one was replaced with an S-level purple heavy-duty hero, lacking a damage-dealing destruction-type and assault-type SS hero.
It would be nice if the project team allowed players to sell SS-level and S-level heroes drawn from in-game currency.
2. During the S1 season, I had commitments and did not log in for 3 days, leading to a significant drop in competitive ranking.
3. Still not very skilled at the game, the hero combinations are too weak, and there are issues with resource allocation and integration.
Players who enjoy Cyber Crash are welcome to share your gold earnings from the S1 season.