#Notcoin Notcoin (NOT) was born as a play-to-earn game on Telegram, developed by Open Builders with support from the TON Foundation. Users "mined" Notcoins by clicking on an icon in the chat. The game had a beta version in November 2023 and was officially launched on January 1, 2024, attracting millions of players in the first week.
The game was designed as a distributed mining process to convert points into real NOT tokens, positioned on the TON blockchain.
Tokenomics & Distribution
• Total supply: ~102.7 billion tokens.
• 78% allocated to early miners and voucher holders (about 80.2 billion)
• 22% reserved for new users, future developments, listings, etc.
• Points conversion: 1,000 in-game Notcoins turn into 1 NOT token after the token generation event (TGE).
• The issuance was 100% available at the TGE, with no vesting or investors, aiming for a "fair" distribution.
Growth and Traffic
• Significant adoption: over 35 million users and more than 6 million daily active users at peak.
• Growth on social media: 1.7 million followers on Twitter in just six months, surpassing the growth rate of ChatGPT.
Listings & Price Fluctuations
• The token was listed on exchanges such as KuCoin (pre-market in May and spot on May 16, 2024) and also entered Binance's Launchpool.
• There was a spectacular appreciation of 90%, with the price nearing $0.30 and market capitalization reaching USD 3 billion.
• However, the price also fell rapidly — in one week, it plummeted over 85% after reaching its peak.
@notcoin #Notcoin @The Notcoin Official $NOT