The currency started as a simple idea within Telegram: just a 'tap-to-earn' game, but it quickly evolved and achieved unprecedented popularity! The game was integrated via a bot inside Telegram, and it gathered over 35 million users, achieving around 6 million daily users at its peak, all thanks to the appeal of the idea and its ease of access.

The smart step was converting this virtual money into a real digital currency named $NOT, officially launched in early 2025. This combination of entertainment and digital currency made it a true example of the power of GameFi and community interaction.

$NOT operates on the TON (The Open Network) developed by Telegram. This network is fast, secure, and scalable, which supported the success of the game and allows players to convert points into real value.

Currently, the currency is traded on several platforms like Binance and Weex, with a daily trading volume ranging from 24 to 25 million dollars, and a trading price around 0.0021 dollars with a market value of approximately 211 million dollars.

Your community question:

Do you think the success of this GameFi project is based on genuine fun and is worth following? Or does it represent a temporary bubble that is just getting hype? Share your opinion 👇