80 years ago, Buffett realized value investing, finding the timing to act in the deviation between intrinsic value and market price.
30 years ago, Duan Yongping began to touch the realm of the void in the battle with NetEase - he knew how much influence games have on human consciousness.
Today, market participants are different; they like Pop Mart, NFTs, and game stations, fiercely chasing crcl - the invisible and intangible narratives, emotions, and consensus have become market factors.