š This System Once Controlled AIVilleās Economy ā Until It Failed
Behind the bustling economy of AIVille, there was once a system that served as the backbone for price and production dynamics: MCP (Model Context Protocol).
MCP operated using fixed pricing. The system set prices for every item and service, then AI adjusted production and consumption based on those static values.
But thenā¦
š§ Main Problems with MCP:
ā Not adaptive
Demand goes up or down, but prices stay the same. The result? Oversupply or shortage.
ā Not efficient
The system keeps āguessingā whatās needed. This leads to stockpiles or scarcity.
ā Not realistic
In the real world, prices move with the market. In MCP, prices are controlledā not shaped by supply and demand.
š¬ Why Is This a Problem?
AIVille isnāt just a game. Itās a living economic simulation, powered by players and AI, with markets that need to stay dynamic.
If the foundation is too rigid, the whole ecosystem slows down.
MCP might have worked in the beginning.
But for a digital economy that wants to grow autonomously and respond in real time?
Itās time to move on.
> ā Next: A new solution called EMCP ā a more adaptive, market-driven system.