š Farming Nonstop, but the Economy Stays Still? That Was Then. Now It's Different.
In the past, AIVille's economy was static. No matter how much you farmed, prices didnāt move. Whether demand surged or dropped, the market didnāt care.
The problem?
> High activity, but no real impact.
Some players started to lose interest. What they produced didnāt shape the economy, it just piled up.
Now, EMCP changes everything. A new system that listens to players.
High output = dynamic pricing
Low demand = automatic supply correction
Real-time market reactions
Now, every action matters. AIVille isnāt just a farming game anymore, itās a market you help build.