First, the studio cannot rotate funds, as the associated risk control risk is too high.
Second, according to his logic, it's a game for big players. In the past, big players had to grind a bit more to get 20 points, but according to his logic, it's easier now; they don't even need to grind more.
To put it simply, his thinking is that he feels he has a lot of balance and doesn't want to eat with those who have less balance. After all, with a balance of 1000, one can still work hard to get 20 points in a day. He even mentioned proportionality; what's the difference from a subscription model?