The MapleStory blockchain game starts tomorrow until the end of the month, and we need to increase the neso coin drops from boss fights. It takes 100,000 neso coins dropped in-game to exchange for one nxpc token, and the current price of nxpc is 2.6u.
It seems that since the server opened yesterday, there has been quite a bit of player loss. Players who grind for 24 hours to level their characters to 200+ find that the neso tokens dropped in a day are too few. Players are exhausted, yet the output is minimal. In the afternoon, I saw trading groups selling accounts, and it seems that the accounts are not selling well. It appears that having a 30u profit in a day for characters above level 200 is quite good, but one must play very skillfully. After deducting the 100 RMB daily training fee, a net profit of 110 RMB feels a bit low (and you still have to spend money to upgrade equipment).
Last night after finishing the MapleStory server launch live stream at Binance Square (after the live stream started at 7:10 pm, I couldn't access the server for over an hour and just chatted with players), I stayed up late to play for 2 hours. I reached level 10 but couldn't continue; just like in the last test, it was too difficult. When I encountered the quest to collect 30 orange mushrooms, I just couldn't get past it and got killed by the orange mushrooms... Today, I thought several times whether to go in and continue, but ultimately decided against it; it's too grindy and my skills are too poor, so I don't want to engage.
I estimate that the game's retention rate is a bit low, and increasing gold drops is a necessary move.
I will continue to observe and hope that the MapleStory blockchain game can keep trying to succeed.
#Maplestory #maplestoryN #GameFi #Play2Earn
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