Today’s RDAC airdrop originally didn’t require points consumption, but later after some community feedback (this was definitely not my suggestion, as my points are quite high), Binance changed it to require points consumption. Personally, I think it is unnecessary because only the last issue of Alpha airdrop didn’t require points consumption and should be a benefit for high-scoring users. There isn't much difference if it's deducted in the next round, and it should have been expected to be a small gain.
But I don’t care about the changes, after all, whatever the big boss does is right. Besides, I also benefited from every issue before, being well-fed by Binance. It’s not unacceptable for users who have been hungry for a long time to receive airdrops, and I can accept the consumption of points.
However, the users who are eager to receive it today might feel uncomfortable because the first round of airdrop that requires points consumption has a high threshold, needing 205 points, and deducting 15 Alpha points at once (which is exactly what I predicted before), allowing the receipt of 482 RDAC.
However, today’s airdrop is estimated to be the smallest wool grab ever, with only about 50 USDT in profit when it first went online. Therefore, many users have significant complaints, after all, grinding Alpha points every day is exhausting, and the USDT consumed is not small. They were eagerly looking forward to getting something big like DOOD. After finally receiving the airdrop today, they found it wasn't even enough to cover their expenses and hard-earned money, so it's inevitable that there are grievances, which is why some users are considering giving up grinding.
I can also understand everyone’s feelings. Back when there was no witch rule, I spent quite a bit of my resources to grind certain aspects, but ended up with only one address out of over a hundred in Op, and didn’t get any address in hundreds for Arb. At that time, I was dumbfounded by the witch rule, wondering why those who grinded later did better than those who grinded earlier. Since then, I have given up on all secondary-level wool.
However, Binance Alpha is different; all the rules are transparent, and there is quite a bit of wool from the airdrop. Compared to other wool, it has much more structure. As long as you are willing to grind, you basically won’t lose. That’s why I can benefit from every Alpha airdrop and TGE; I believe in Binance’s structure. What they want is trading volume, users coming to experience BSC, opening up first-level and second-level market channels, and reclaiming the share occupied by SOL.
If everyone can only earn a little bit of hard-earned money after grinding for 15 days, it is definitely not what Binance wants to see. This will only leave some studios, which are more professional than retail investors and consume fewer resources.
But what Binance really wants are real users, and they want users to stay. After grinding Alpha, it’s best to go to Binance’s secondary market to trade spot, financial products, or play around with some new projects in Web3 wallets, experiencing the Binance ecosystem. Attracting more real users is Binance’s true purpose.
So how should we respond under points consumption?
Binance's changes are quite significant. In addition to launching points consumption to receive Alpha airdrops, they made two changes to Alpha trading. First, they modified the slippage settings; I used to set it at 0.01% or at most 0.05%, but now the minimum can only be set to 0.1%. Don’t underestimate this small change; the wear and tear have increased significantly.
I have a total of 8500 USDT on the BSC chain and 512 USDT on the S chain with a slippage of 0.1%. I consumed a total of 7 USDT, which is more than twice the consumption of 17000 USDT I did yesterday. Due to the presence of clippers on the BSC chain, it is basically impossible to do it without loss or make a profit. But I guess this is mainly to increase the consumption of studios and increase their risk costs.
The S chain has been saying there would be extra airdrops since May 1st, but I haven’t seen any airdrops yet, only an S chain trading competition. Due to grinding 1024 USDT or 2048 USDT every day, the wear and tear are not small, so since yesterday, I’ve downgraded to grinding 512 USDT per day. If there are still no airdrops afterwards, I will reduce it to 256 USDT or stop grinding.
The second change in Alpha trading is the display of instant and limit orders, putting limit orders in front of instant orders, hoping that more users can truly experience Alpha projects and discover quality projects, thereby experiencing Alpha’s value and charm.
Finally, I suggest everyone to continue grinding Alpha points and not rush to make a decision. Let the bullets fly for a while; if a big gain comes later, it will be very uncomfortable to stop grinding.