The blockchain gaming sector is currently unwelcoming, with players remaining as a group of purely casual, low-spending users who are just observing, no longer expecting 'play to earn'—being able to 'play not to lose money' is good enough.

Given this situation, projects either rely on Ponzi schemes or focus on game quality. Those who can sustain a Ponzi scheme for a month or two will collapse once it ends; those with playable game quality will continue with low expectations in operations.

The lowered expectations for earning money from blockchain gaming may be a good thing, as non-Ponzi projects can take the time to refine their products and wait for the bull market to arrive.

#GameFi

#cryptogames

#PlayToEarn