👋 GM GM GM

It’s been an honor to give the opening keynote of the 4th edition of @NFCsummit in Lisbon and share about our progress at @TheSandboxGame

- The Metaverse is Growing Fast: Despite skepticism post-2022, The Sandbox kept building—improving tech, gameplay, and social experiences. With 80% of LANDS sold and player revenue x4, user engagement and monetization are steadily climbing. I predict that by 2030, over 1 billion users will be on Fortnite, Roblox and The Sandbox

- Brands Keep Flocking In: Over 40+ major IPs have launched activations in The Sandbox since 2024, including Jurassic World, Bruce Lee, Attack on Titan, and more. 8% of all Web3 brand activations now happen in The Sandbox—#3 after Roblox and Fortnite. Video gaming provide a level of immersion and attention for brands that other form of entertainment allows, and is the most accessible medium to engage and rewards.

- Creators Are the Core: Empowering no-code game creation is central. 14M+ SAND was distributed to creators in 2024, with top creators earning over 1M SAND. Publishing is up 5x since Nov 2023, driven by game jams, builder challenges, and awards. We want to enable more monetization options for Creators this year through Blockchain.

- AI & Tools for the Future: New tools like AI-assisted "Vibe Coding" will simplify game creation. Publishing from your browser is coming soon, making creativity easier and faster than ever. Gave a sneak peek into the upcoming tools

- Education & Global Reach: With 10,000+ students trained and a new physical Metaverse Training Centre in Hong Kong, The Sandbox is expanding its ecosystem through education, events, and cross-city cultural game jams.

Let's create the future together 💪🫶💙