The following is a systematic organization of the three mainstream gameplay methods for Binance Web3

⚡ 1. Zero-cost task-based gameplay: Mainly for promotion and traffic generation

Core purpose: To generate traffic for the project through lightweight social actions, assisting in improving AI models or tool data.

Participation method:

1. Basic tasks: Follow the project's official Twitter/homepage, study its documentation, and answer basic questions (e.g., Kaito platform requires binding a Twitter account to accumulate initial points).

2. Content dissemination: Retweet the project's tweets or create marketing copy to post in community squares (e.g., Kaito requires users to interact through comments, and long articles to attract longer stay duration to enhance on-chain reputation value).

3. Data contribution: Some projects require users to provide on-chain data to train AI models (e.g., OlaXBT rewards tokens to incentivize data contribution).

Time cost: ≤5 minutes/day

Profit characteristics:

- Depends on airdrop randomness, e.g., Kaito platform airdrops are mainly distributed to the top 100-200 ranked users;

- Single account monthly earnings of approximately ¥2000, multi-account matrix operations can exceed ¥5000+.

🔒 2. Staking investment gameplay: Low threshold to earn tokens

Core purpose: To support the project's cold start through staking while obtaining early token distributions.

Participation method:

1. Stake BNB: Stake BNB through channels like Binance Launchpool (e.g., SIGN project's BNSO).

2. Receive airdrops: Project token airdrops can be obtained after staking for 3 hours (e.g., OlaXBT requires holding 200 Alpha points to receive 750 AIO tokens).

Cost and efficiency:

- Handling fee of about dozens of yuan, operation takes 1 minute;

📊 3. Alpha points gameplay: High-frequency trading arbitrage

Core purpose: To incentivize users to create liquidity through volume, boosting project trading enthusiasm.

Key mechanisms:

1. Points acquisition: Trade project tokens on the Binance Alpha platform to earn points (e.g., in August, need to reach a threshold of 200 points to receive DARK airdrop).

2. Airdrop rules:

- The higher the points, the larger the airdrop received;

- When the airdrop is not fully claimed, the threshold decreases by 15 points every hour;

- Claiming consumes 15 points and must be confirmed within 24 hours.

Cost and strategy:

- Single account monthly loss of about $90 (calculated based on a 0.02% fee rate + limit order);

- Need to finely control points (e.g., in August, need to reduce points below 185 by the end of the period).

Profit characteristics:

- Single airdrop $30~$700+, skilled operations can yield monthly earnings of $600#WCT #WEB3