Web3 should incentivize people, not scripts
Recently, 'mouth farming' has become very popular, with many people reaping significant airdrops, while some feel that these activities have affected the quality of the timeline.
Did you think it was just a change in farming methods? In fact, this is a complete revolution in airdrops.
In the past, traditional farming relied on: who has more wallets, who has more on-chain interactions, who can operate dozens or hundreds of accounts. As it went on, it became a battleground for studios and scientists —
In this scenario, ordinary users haven’t learned to farm yet, while studios and scientists have already begun 'large-scale harvesting'.
Even more absurdly, a whole bunch of 'gray intermediaries' have emerged around these farming activities: some sell three-piece account sets, some sell IP addresses, and others do bulk cleaning of on-chain data.
The most unfortunate are not just the project parties, but also those genuine users who truly supported the project and invested their time and money early on.
They bought in early because they believed in the project, only for the scientists to dump the tokens right after receiving the airdrop, causing the price to plummet, and they ended up being the bag holders. The airdrop did not incentivize the community but instead cut off the faith of the players.
In contrast, mouth farming is the complete opposite:
You don’t need to pay gas fees, write scripts, or open dozens of wallets;
As long as you 'know how to interact and dare to speak up', even a new account can score points.
What project parties want is community enthusiasm, consensus, and content virality, which mouth farming conveniently provides.
Ultimately, mouth farming is not about making farming easier, but about giving 'real users' a chance to return to the main stage.
Web3 should incentivize people, not scripts.
It’s about the community, the consensus, and those who are willing to tell stories and accompany the project’s growth.