I didn't expect it to become the script I mentioned before. This intensity has basically discouraged many retail players and most studios. Originally, a single account had a cost of 1100u, which is quite heavy. If the threshold doesn't decrease, the cost will become 10000u per account. That means only players with a decent income level can participate in the activities. Holding too little u, the wear and airdrop rewards are disproportionate. Additionally, claiming rewards requires facial recognition. You can't distribute dividends to others, and it's basically a loss.