Why has GameFi gone from a craze to an unpopular trend?

GameFi was once the hottest sector in the crypto market, with P2E (Play to Earn) attracting countless users and capital. However, just two years later, the enthusiasm for GameFi has quickly receded, with many projects dropping to zero and a significant loss of players.

The core issue lies in insufficient sustainability. Most GameFi projects' economic models heavily rely on new users coming in. Once growth slows, tokens crash, player income cannot be maintained, leading to 'fewer and fewer players.'

Additionally, the gameplay is weak. Many GameFi projects are merely reskinned DeFi, with simplistic and crude mechanics, lacking retention and entertainment value. Players are more focused on making money rather than truly 'playing'; once earnings decline, interest quickly vanishes.

Moreover, regulatory risks and rampant cheating have also undermined ecological stability, with many countries expressing concerns over 'chain games', further squeezing project opportunities.

However, GameFi is not dead; it is evolving. A new generation of chain games is developing towards high-quality content, driven by real players, and embedding asset value. To truly revive, GameFi must return to its essence of being 'fun.'

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