(Continuing from the previous section) It seems that after a month of hard work, I can only manage to do it four times. After deducting costs, there isn't much profit left, and so on...
Tom Z
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This penalty rule has problems from the start. It seems the planners originally wanted to address top players by penalizing them arbitrarily, reducing the opportunity for all accounts to participate in airdrops, allowing more people to join the airdrop. The idea is good, but the planning ability is basically at an intern level. With this kind of disruption, the studio's costs have actually decreased, and the cost of adding accounts is negligible for the studio. But for regular users, it's a huge barrier.
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