$GUN Following the logic of the previous text, my current understanding of game currency is that it is used for trading virtual game items through points, because traditionally, game skins and items are directly purchased by users, and there are rarely trading platforms emerging. This is because relying on the game's trading platform does not have development value. Instead, utilizing blockchain to achieve virtual item trading can eliminate many development costs. The key may be whether there are enough games using this platform; otherwise, in-game trading would be a better solution.