It's been a rough year for the Metaverse project. In addition to finding new narratives and the right product-market fit, we saw three areas worthy of improvement:

1. Lack of long-term vision

Currently, almost every Metaverse project is based on hype. The lack of tools and composability limits users’ activities in the Metaverse.

2. The cost of the game does not meet expectations

People want life-changing experiences in the Metaverse, providing tools rather than just games. But the current entry threshold is thousands of dollars, which is too expensive, the price fluctuates too much, and the income is very low or even non-existent.

3. Asset ownership

Believe that the Metaverse is every gamer’s ultimate fantasy. But currently, there is no optimal solution for the ownership of player assets in the Metaverse, which is also the most anticipated part.

#GameFi #Web3 #NFT