"Creator Economy in Games - Gaining Fun and Profit from Constrained Randomness"
Introduction:
While funding for blockchain-related games has surged from $83 million in 2020 to over $2.4 billion in 2021, our current crypto-financial infrastructure still cannot serve the global market well. This article discusses how Web3 infrastructure Improving user-generated content (UGC), the article states that blockchain games can help a part of the game's user base transform from passive participants to active creators through UGC, thus extending the time the user base participates in the game and the life and profitability of the game.
Original link: https://www.decentralised.co/p/creator-economy-gaming