1. Author Background and Project Intention Author Anthony Burchell co-founded SXP Digital in 2020, with the intention of helping to decentralize the 3D web and contribute to building the metaverse. The mission of the project is to empower creators to build immersive 3D experiences and participate in the evolving metaverse economy, enabling anyone to democratically use powerful tools and platforms to create, publish, and monetize their 3D content. 2. Personal Experience and Related Projects 1. The author has been building 3D websites since 2009 and created the first 3D AR application for music called "Broken Place." 2. Successfully developed the Three Object Viewer plugin for WordPress websites, which features numerous capabilities such as 3D proxies, VR support, and participated in the Open Metaverse Interoperability group, dedicated to drafting, implementing, and validating 3D standards. 3. Birth of XR Publisher While preparing to launch a multiplayer game and expansion system, the author lost their 3OV developer account for reasons beyond their control, leading to the reconstruction of the CMS's core components and a similar 3D editing experience, resulting in the launch of XR Publisher, an integrated self-deployable edge worker that manages AI characters, memory, social integration, as well as 3D content and worlds. 4. Introduction to Pixel Character Pixel is a character the author has long used to test various application features, set as a pop star in the metaverse. The author created a character file for her in Eliza, and she has also assisted the author with gardening work and was used for proof of concept. 5. Emergence of Unofficial Pixel Tokens After showcasing the concept of Pixel, some individuals created unofficial Pixel tokens and sold them. Although the author does not oppose this, they are concerned about potential misguidance and scams, having stated that the project would not release tokens. However, the author unexpectedly received an unofficial Pixel token whose value skyrocketed to $250,000, representing 40% of the supply. 6. Launch of Official Pixel Token In response to the situation with unofficial tokens, the author decided to launch the official Pixel token (Di4B2JSRykk27QcD9oe9sjqff1kTW4mf23bfDePwEKLu), providing a legitimate and transparent option for those who might be misled while protecting the integrity of the project. 7. Positive Impact of the Project Despite the rushed circumstances, the token launch for Pixel presented a unique opportunity. Pixel can serve as the ultimate product demonstration of XR Publisher, showcasing the full potential of the platform and the incredible experiences that can be created using its tools. By supporting Pixel's journey as a virtual pop star, the community can directly contribute to the growth and success of XR Publisher while engaging in the 3D music entertainment space. 8. Current Status of the Project 1. Despite recent events, the core mission of XR Publisher and SXP Digital remains unchanged, with the author committed to providing a comprehensive set of tools and services to simplify the creation, hosting, and monetization of 3D content. 2. More native app integrations and updates on WebXR will continue to be made to realize new Eliza features. 3. Toybox asset hosting will provide a 3D CDN suite with metadata, AI tags, and APIs. 4. In terms of Pixel, there will be daily updates on Telegram, as well as improvements to streaming on Twitch and other platforms. 5. In music, the author has long been producing music and hopes for Pixel to perform live in both virtual and real settings. 9. Future Vision The author has a clearer vision for XR Publisher and will continue to empower creators by providing easy-to-access and intuitive tools to build 3D experiences alongside AI entities. The launch of the Pixel token opens new possibilities for community participation and support, allowing further investment in the code and exploration of new growth avenues in the 3D cyberspace, dedicated to openly democratizing and decentralizing 3D and AI.