
Today, let's continue talking about AI agents. Yesterday, I asked some friends in the field if there are any reliable AI agents available in different scenarios. The basic answer is: there are some in WEB2, but they also require various prompts to operate; as for WEB3's AI agents, they are mostly a scam.
Everyone knows: if we haven't fully grasped AI agents even in WEB2, how can a team with just a few guns in WEB3 create a high-quality AI agent project that surpasses WEB2? But this is not important; the current bull market's meme craze has starkly revealed the state of WEB3. Since everyone knows it’s just hot air, let’s not pretend we’re still wearing the emperor's new clothes. Let’s be direct: it’s just a game of speculation where those who enter early and exit quickly can become rich—simple and straightforward without beating around the bush.
This is related to the evolution of the human brain. Have you noticed that since the advent of short videos where you can finish a drama in just 5 minutes, it has become impossible to sit down and watch a 2-hour movie? This trend has evolved with the development of mobile internet and infrastructure, leading to increasingly simpler thought processes for most humans. AI agents also align with this overall trend of development; in the future, if you want to watch a drama in 5 minutes, you can just arrange for an AI agent to produce a custom short video based on your favorite movie genre every day.
For the gaming industry, AI Agents may represent a new development track, as hardcore players who are heavily addicted will become fewer, while casual players who engage in idle gameplay will increase. This is similar to the rapid increase in the number of 5-minute drama viewers compared to those who watch for 2 hours. The gaming experience will shift to a perspective where users act as gods, using AI agents to set up AI players to play, thereby enjoying the pleasure of being a strategic manager. Previously, games succeeded by immersing users deeply, making them pay for role-playing experiences (requiring a lot of time investment); now, the rise of AI agents will shift user enjoyment towards the sense of control in gaming. Users will pay for the feeling of control, becoming like gods who create Adam and Eve using AI Agents, and then observing and hinting at their performances, occasionally using cheats.
Games will be a great experimental scene for AI Agents. Compared to the complex dimensions and unpredictable human nature of the real world, AI agents will find it easier to function in games, as game rules are already established. For example, in the Texas Hold'em tournament (MTT Sports) I've been playing, the rules for winning and losing are very simple. If AI agents are introduced, you can directly set different playing styles like tight-aggressive, loose-aggressive, and loose-passive, or even have different AI players mimic the styles of certain poker stars and compete in the tournament to see which has the highest win rate. The most suitable games for AI agents are still those multiplayer national war-type competitive games where you create AI Agent warriors who evolve and start fighting. Perhaps our entire Earth is just an experimental field for AI agents of some advanced civilization, haha.
We can temporarily define a new game type that centers around AI Agents as the main gameplay, giving users a god-like role experience, called 'AIA Game' (unrelated to AIA insurance). Will AIA Games emerge first in the WEB3 gaming sector? The probability is quite high since the WEB3 industry is efficient and fast-paced.