The popular Black Myth: Wukong not only topped the Steam store list, but also caused a stir in the web3 community.
Let's take a look at the sales of this 3a masterpiece:
1. Pre-sales and sales: Before its official release, Black Myth: Wukong achieved sales of RMB 390 million (about US$53 million) in the pre-sale stage, and sold 1.2 million copies in just one month, setting a record high for pre-sales of PC games in China.
2. Platform performance: The game was released on multiple platforms, including PS5, Steam, Epic, and WEGAME. On the day of release, the number of players online at the same time on the Steam platform exceeded 1.3 million, demonstrating the great enthusiasm of players.
3. Global demand: The game has shown strong demand worldwide, especially in China. On the Steam platform, Black Myth: Wukong has more than 4 million wishlists, of which 60-70% of users are from China.
4. Physical version demand: In China, the demand for physical versions, especially the deluxe version, is very high. After the launch on JD.com, the initial 10,000 deluxe editions were oversubscribed 16 times within a few hours, eventually reaching 160,000 reservations. In addition, the second round of reservations received more than 700,000 registrations, showing the game's wide appeal.
All in all, Black Myth: Wukong is not only popular in the Chinese market, but also has attracted widespread attention and expectations around the world
But as a web3 user, we hope that there will be a web3 game that can go viral, with full graphics, playability, and popularity
This also reminds me of the $AXS $GMT $SAND of gamefi summer that year
Looking forward to it🥹