A brief discussion on the recently popular lighthouse The Beacon

I discovered this game at a very early stage, before it became popular. A week later, it seemed that all the KOLs were introducing this game and sharing their personal opinions.

Interesting, 2 stars, a single skill and level-breaking, answering questions, very suitable for studio mass production, not enough for a single player's continuous gameplay

Operability, 3 stars, usually you can easily pass the level after playing for a while

Value, 2 stars, items are not bound to any value, and are expected to be a lot of brushes.

Generally speaking, the game is not much different from previous pixel games. The story is insufficient, the value binding is as expected, and there is no dependency. The influx of a large number of people in a short period of time creates the illusion of an increase in items, and the studio is scattered. messy.