Another Launchpad? Really?
If your first reaction to hearing about yet another launchpad is skepticism, you’re not alone. Since Pump.fun showed how viral token launches could be, launchpads have multiplied rapidly so much so that fatigue has set in across the space.
But despite all the supposed innovations, most launches today still swing between two broken extremes:
Sniper Races
Highly anticipated launches often devolve into bot battles and gas wars. The fastest scripts and sharpest infrastructure scoop up cheap entries before real users even get a chance. Some platforms attempt to counter this with mechanisms like transaction taxes, but these only delay the inevitable while undermining organic price discovery.
The Pro-Rata Trap
On the other side, some systems allocate tokens equally to all participants. While this seems fair, it caps excitement and upside everyone gets crumbs, and no one walks away feeling rewarded.
Both approaches kill the energy of launch day: one feels hostile, the other feels bland.
So the real question is: can fairness and excitement coexist in token launches?
A Different Launch Meta
HoloLaunch wasn’t a pivot—it was a response to demand. AI teams and creators kept voicing the same frustrations:
Bots ruined our launch.
Our real supporters couldn’t get in.
The moment was over before it even began.
This feedback led to a new idea: what if allocation and purchase order were based on luck rather than speed or scale? What if every wallet whether whale, bot, or first-timer had a fair chance, and launches felt less like a rigged race and more like a game worth playing?
That vision became HoloLaunch, a multi-pool launchpad built to balance fairness, fun, and exposure. At its core is HoloDraw, a verifiable raffle that replaces both bot races and pro-rata handouts.
Here’s how the launchpad landscape looks through this lens:
Pumpfun / LetsBonk / Raydium:
the public square open to all, but chaotic.
Virtuals / CreatorBid:
the boutique store curated, niche-focused.
HoloLaunch: the theme park each partner project is a “ride,” and when rides succeed, the whole park grows stronger.
Launch day, in this model, isn’t stress or scarcity. It’s a ride worth lining up for.
Launches as a Raffle
HoloDraw is the game that powers HoloLaunch. Here’s how it works:
Tickets & Bonding Curve
Each ticket represents 0.5 SOL of buying power.
When the raffle runs, winning tickets are ordered onto the bonding curve.
Lower numbers enter earlier, claiming cheaper prices. Higher numbers settle closer to the graduation price.
Supply Allocation
35% of total supply is reserved for HoloDraw.
A launch requires a minimum of 180 tickets (90 SOL) to graduate.
That 90 SOL pairs with 15% of supply to seed liquidity on Meteora, creating the base trading pool.
Consolation Pool
Even if tickets don’t win, holders share in 5% of the total supply, distributed at the graduation price. No one leaves empty-handed.
Earning Tickets: Holo Points & Quests
Tickets aren’t free—you earn them through Holo Points, the fuel of HoloDraw.
Ways to earn points include:
Staking tokens like $HOLO, $AVA, and $MIRAI.
Completing quests, such as content creation and community engagement via @avastudio_.
Points then convert into raffle tickets (0.5 SOL each). Active users can collect more points, meaning more tickets—and a better shot at winning allocations.
But the system has safeguards:
Each wallet can use a maximum of six tickets per launch, preventing whales from dominating.
Points expire quickly, rewarding consistent activity rather than passive hoarding.
This structure ensures competitiveness, accessibility, and constant ecosystem engagement.
No Points? No Problem
HoloLaunch includes two more pools so no one is excluded:
Global Pool
5% of supply (around 30 SOL worth) allocated at the graduation price.
Each wallet can commit up to 0.5 SOL.
If demand exceeds 30 SOL, tokens are distributed pro-rata and excess SOL refunded. If under, leftovers are burned.
Whitelist Pool
Token creators can set aside up to 5% of supply (from their 40% treasury) for early supporters, moderators, or partners.
Distributed at the same graduation price.
This allows projects to reward loyalty directly and personally.
Standardized Tokenomics
Every launch on HoloLaunch follows a consistent breakdown:
Raffle Pool: 35% (unlocked at launch)
Consolation Pool: 5% (unlocked at launch)
Global Pool: 5% (unlocked at launch)
Liquidity: 15% (paired with 90 SOL at graduation, unlocked)
Whitelist Pool: up to 5% (unlocked at launch)
Creator Treasury: 35–40% (locked and vested via Streamflow)
Beyond Day One
Like other platforms, HoloLaunch splits fees—half to creators, half to the platform. But the difference lies in what happens after launch.
Projects that launch here are integrated into the Holoworld AI ecosystem, gaining access to:
Ava Studio and OpenMCP for ongoing technical support.
Marketing exposure and community growth tools.
Exchange connections and business resources for scaling.
Promising projects can even receive reinvestment from Holo’s fee revenue, ensuring they grow beyond day one and have a chance at long-term success.
The Holo Flywheel
HoloLaunch creates a reinforcing growth cycle:
Every launch generates fees.
Fees flow back into $HOLO, strengthening the token.
Stronger $HOLO leads to better rewards and more creator support.
This attracts more projects, more users, and more trading activity.
More activity creates more fees feeding back into $HOLO again.
The result is a sustainable ecosystem where each launch strengthens the next.
What’s Next
HoloLaunch is preparing to go live. The first wave of partner launches will roll out in stages, with details shared along the way.
For creators, it offers a fair and supportive way to launch tokens. For players, it’s a chance at real upside through a system that is competitive yet equitable.
With HoloLaunch, token launches are no longer stressful races or rationed handouts. Instead, they become games worth playing rides in a theme park that grows stronger with every success.