The current alpha bonus period has ended. Now, it's just about participating for fun, like earning a pig's foot rice. It's no longer possible to fantasize about making a few thousand U with multiple accounts, unless there are tech studios that can handle it. Why do I say this...
Currently, airdrops are gone in basically 2-3 seconds; it's hard for one person with one account to grab one, and having multiple accounts is a waste... How many people are above 245 points now, even reaching 280 points? At least over 100,000 accounts...
The airdrop model is increasingly about competition. In the future, the amount available in the next two phases will be very limited, with only a few occasions to grab them. The new version of TGE will also be competitive, disappearing within basically one minute; in the future, it will likely be gone in a few seconds. Even if you grab one and place an order, it may not necessarily be executed...
Why is this happening?
1. There are too many people. Previously, wallet statistics showed over 200,000 people participating, not including those from exchanges. Now I estimate at least 300,000+, possibly even 400,000...
2. Rules dictate a maximum trading amount of 4 times, leading to higher scores, making it hard to grab anything, so it feels like at least 100,000-200,000 people have scores above 240.
3. The project party offers little value for airdrops, and the platform takes half or even two-thirds to conduct trading competitions. Assuming the second phase has a score of 245 for receiving, and 200 points for grabbing, each recipient getting 30 U means that for 50,000 people it would take 1.5 million U. In that second phase, isn't it just 10 U? Will there be complaints again?
4. Currently, high scorers are mostly those participating in trading competitions, with at least 15,000-20,000 people involved. Many finalists have scores of 12,000 or 15,000, and they can score as high as 33,000 or more in a day, achieving 19 points (2+17), profiting from the trading competition, and being able to grab many airdrops. The platform probably noticed this... Right now, there are too many people, too little airdrop value, and fewer capable project parties, so the platform can only proceed with a first-come-first-served approach, offering 30-50 U per airdrop with slots for 10,000-20,000 people. Therefore, I suggest that everyone aim for scores of 14-15, with costs between 0.8-1.6 U; if you can grab one in a month, you won’t lose... If aiming for 16 points, with a monthly cost of 100 U, you would need to grab at least 3 to break even... I think, why aim for 16 points? Spending a month to earn a few dozen U, or even just over a hundred U, with costs higher than profits... It would be better to buy a few promising alphas or BNBs, or buy the dip on BTC when it falls.