Notcoin has achieved a cold start for Web3 in a lightweight manner. The initial click game seemed simple, yet it spread through social virality, attracting tens of millions of users to participate on Telegram. With the launch of the exploration mechanism, users gradually learned wallet interactions and on-chain tasks.
This model of 'entertainment to education' allows players to learn skills within the game, and as a result, the project team has accumulated genuine on-chain traffic. The socially amplified growth flywheel has made Notcoin a classic case of user education and user growth.
It proves that popularizing Web3 does not require complex product design; simple interactions can also create scale effects.