*Notcoin: From Viral Game to Web3 Onboarding Powerhouse 🚀*
What started as a simple *tap-to-earn* mini-game on Telegram has evolved into one of the most successful Web3 onboarding funnels in crypto history.
---
📱 *The Viral Start*
- Launched on *Telegram* within the *TON (The Open Network)* ecosystem.
- Users simply tapped a virtual coin to earn points.
- Game mechanics were social, fun, and addictive — leading to *30–40M+ users* joining.
*Result:* Mass crypto exposure without complicated wallets or onboarding hurdles.
---
💰 *From Game to Token (NOT)*
- In *May 2024*, Notcoin launched the *NOT token* on TON.
- Players converted in-game points into real crypto tradable on *Binance, Bybit, KuCoin*, etc.
- It was one of the smoothest bridges from Web2 virality → Web3 value.
---
🧭 *Evolving to Explore-to-Earn*
- After tapping ended, *explore-to-earn* began.
- Users earn NOT by interacting with *Web3 apps*, TON dApps, and partner ecosystems.
- This shifted focus from *farming clicks* to *learning and engaging with Web3 tools*.
—
🔧 *Technical Underpinnings*
-NOT is a *Jetton token* (TON’s standard), deployed as a smart contract.
- Supports upgrades/admin control — so *multisig* is recommended for security.
*Key trait:* It’s not just a meme — it’s built on smart infrastructure.
---
🧠 *Why Notcoin Matters*
- *Mass onboarding:* Tens of millions introduced to crypto via a simple game.
- *Behavioral shift:* Turned idle tapping into *meaningful blockchain engagement*.
- *On-chain scalability:* Showcases TON’s ability to support viral apps.
---
TL;DR:
*Notcoin* isn’t just a viral moment. It’s a blueprint for how gamified simplicity can introduce the next generation to Web3 — and convert casual users into active participants.