BMT Series (Twenty-Five): Performance Optimization and Feedback Loop of V2 Beta

After the launch of the Bubblemaps V2 beta, performance optimization and feedback loops became the focus. It upgraded from the V1 foundation, emphasizing real-time data, magic nodes, and time travel, but the testing phase exposed issues and brought improvement opportunities.

First, regarding data updates for performance optimization: V2 promises to refresh within six hours, addressing delays in processing new tokens. However, during high traffic times (such as 200,000 accounts over three days), a daily rate limit was introduced, prioritizing early users. Server optimizations support real-time processing, integrating multiple chains like Solana and BNB, to avoid computational overload. Super nodes (like hot wallets) have restricted features to prevent map lag. The documentation states that V2 is sandbox-style development, testing new things, and performance issues such as delays are iterated through community feedback.

The feedback loop is the soul of V2. Users report bugs or suggestions, and the team quickly makes targeted adjustments: for example, magic nodes automatically expand intermediary addresses and optimize cluster displays; time travel point price charts switch to historical data, and after feedback, a date picker is added. Sharing and exporting features have been optimized, with permanent links to save custom settings. V1 runs in parallel to ensure stability, while V2 merges the advantages of both.

In the actual experience, although V2 in beta has rate limits, it has opened up advanced features for free, attracting a lot of feedback.

In summary, the optimization of the V2 beta is not achieved overnight, but is gradually refined through the feedback loop, transforming Bubblemaps from a tool into an ecosystem.

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