《From Chat Box to Exchange: @The Notcoin Official with $NOT Plays New Tricks in Web3》

While Web3 is still struggling with 'how to make it understandable for ordinary people', @The Notcoin Official has quietly gathered 35 million users on Telegram — it didn't complicate things with complex models, but instead relied on 'clicking animated coins to mine', making $NOT the hottest token on the TON chain.

Its cleverness lies in 'parasitically' picking the right place: Telegram has hundreds of millions of global users, and players don't need to download an app; they can join the game by clicking a bot. By clicking and completing simple tasks, users earn $NOT, and teaming up provides bonuses, all without a single technical term. This 'zero-threshold' design has turned students and office workers into 'miners', with over half of the 2.8 million on-chain holders being newcomers who have never interacted with cryptocurrencies before.

The value of NOT is also quite tangible. After launch, its market capitalization soared to $2.5 billion, with 15 exchanges competing to list it; Binance alone has enough trading volume to keep things lively. What's even more impressive is community distribution — 96% of tokens are given to users, with $220 million in 'click earnings' going directly into players' pockets, which is much more substantial than the 'airdrop promises' of many projects. Now, players can also use NOT to earn in the Launchpool or exchange it for stickers in the NFT store, expanding the gameplay.

#Notcoin was questioned for having 'no technology'? But it has accomplished the task of 'popularizing Web3': allowing ordinary people to taste the sweetness of 'digital assets' for the first time is more effective than 100 white papers. Backed by the TON Foundation and supported by the Open Builders community, it is no longer just a simple game.

Conclusion: Web3 doesn't have to be high-end; @The Notcoin Official proves with $NOT that being fun and profitable is the most appealing strategy for the masses.