From "mini-game points" to "ecological currency", $NOT has taken an unconventional path.
Crypto projects love to talk about "grand narratives", @The Notcoin Official is going against the grain: it didn't say it wanted to change the world, just said "come to #Telegram tap the screen to earn points." These points are called NOT. At first, no one took it seriously until it could be transferred across chains, traded, and used to buy things in the TON ecosystem—only then did people realize that this mini-game point had grown into a substantial ecological currency.
Its unconventional approach is to put "users" first. In the past, projects would first seek investment and build teams, @The Notcoin Official created something that users were willing to engage with: tapping the screen was easy, transferring NOT had no barriers, and there was no need to remember private keys. This allowed it to gather 2.8 million holders without any financing. Later, 15 exchanges listed $NOT , not because of its impressive technology, but because of the many real users it had—more users naturally led to a 61% liquidity, making it hard for the market not to thrive.
@The Notcoin Official is even better at finding "real work to do" for NOT. On the TON chain, it became a "multi-use tool": NFT markets use it as a payment currency, decentralized services use it to calculate contributions, and project teams use it to attract users. You see that over 220 million community distributions are given to those who really want to use NOT; over 1 billion in trading volume on DEX shows that people are genuinely using it for real tasks. $NOT can stand firm from the "points earned by tapping" because it's "truly useful."