Elon Musk's involvement in AI and games primarily stems from two of his ventures: xAI and Neuralink.

1. xAI and AI Game Development:

* Launch of an AI Game Studio: Elon Musk's AI company, xAI, has officially announced its intention to launch an AI game studio. The goal is to reshape the gaming industry by developing "AI games" with a focus on integrating photo-realistic graphics.

* Grok 3 for Game Creation: xAI's latest AI model, Grok 3, is reportedly capable of rapidly recreating classic games like Tetris, Pac-Man, and Asteroids, and even simulations of modern favorites like Grand Theft Auto, in a matter of minutes. This demonstrates the potential of their AI for rapid game development.

* "Make Games Great Again": Musk has expressed a desire to counter what he perceives as "woke politics and DEI" (Diversity, Equity, and Inclusion) influencing the gaming industry, stating his aim to "make video games great again" through xAI's initiatives.

2. Neuralink and Brain-Computer Interface (BCI) for Gaming:

* Direct Brain Control: Neuralink, Musk's brain-computer interface company, is developing technology that allows individuals to control computers and other devices directly with their thoughts.

* Gaming Applications: This technology has significant implications for gaming. Neuralink's clinical trial participants have already demonstrated the ability to play various video games, including:

* Webgrid: A game designed by Neuralink to test precision control of a computer.

* Online Chess

* Sid Meier's Civilization VI

* Counter-Strike 2: One participant, previously using a mouth-operated joystick, can now play this first-person shooter with greater ease and control.

* Mario Kart: Another participant has been shown playing Mario Kart with the brain implant.

* Enhanced Gaming Experience: The goal is to provide a high-performance interface that enhances digital device control for people, including unlocking new possibilities for gaming interaction.

In essence, Elon Musk is approaching "AI games" from two distinct angles:

* Developing games with AI: Through xAI, by creating games powered by advanced AI models.

* Playing games through AI/BCI: Through Neuralink, by enabling direct brain control for existing and future games, especially benefiting those with motor impairments.