Speaking of grudges and enmities.

I remember the summer of 2022 when I was still at xterio.

The parent company is FunPlus, which specializes in overseas SLG games. A very excellent web2 gaming company.

It was also during that time that I deeply studied SLG game design, logic, inflation systems, the significance of big spenders, small spenders, and free players to games, guild wars, and the logic of resource consumption and inflation during new server launches, etc.

The significance of big spenders, small spenders, free players, and guild wars is particularly striking.

The same depth applies to the real world.

Four characters: grudges and enmities.

Only with grudges and enmities can there be effort, hard work, inability to let go, pursuit, and spending.

The world of Web3 is similarly composed of grudges and enmities.

People's circles are all the same.

Grudges and enmities.

It's just that this is the crypto world, that's all.