Binance Alpha Super Score Boosting Strategy!
This can actually be broken down into a math problem. Suppose the airdrop score requirement is 200 points each time, and each airdrop consumes 15 points. If I want to receive 6 airdrops in the next period (15 days), with each airdrop yielding 100 U. Let's continue to assume that the first period is from the 1st to the 15th, and I can earn 14 points each day, totaling 210 points over 15 days. Therefore, on the 16th, I can receive one airdrop, minus 15 points. In the next 15 days, to receive 5 more airdrops, I need to earn an additional 5*15= 75 points, which means I need to earn 5 more points each day, resulting in 14+5 = 19 points per day. Let's assume... the balance score is 2 points (1000U--10000U), so I need to trade 17 points. With a trading volume of 130,000, assuming a wear of 0.5 U per 1000 U, I will wear out 65 U each day, totaling 975 U over 15 days. The airdrop is still not enough to cover the wear costs. This can actually be broken down into a math problem. Suppose the airdrop score requirement is 200 points each time, and each airdrop consumes 15 points. If I want to receive 6 airdrops in the next period (15 days), with each airdrop yielding 100 U. Let's continue to assume that the first period is from the 1st to the 15th, and I can earn 14 points each day, totaling 210 points over 15 days. Therefore, on the 16th, I can receive one airdrop, minus 15 points. In the next 15 days, to receive 5 more airdrops, I need to earn an additional 5*15= 75 points, which means I need to earn 5 more points each day, resulting in 14+5 = 19 points per day. Let's assume... the balance score is 2 points (1000U--10000U), so I need to trade 17 points. With a trading volume of 130,000, assuming a wear of 0.5 U per 1000 U, I will wear out 65 U each day, totaling 975 U over 15 days. The airdrop is still not enough to cover the wear costs. So if I split into two accounts, to achieve the goal of 6 airdrops, I can receive 2 airdrops on the first day of the 16th, and then for the next 2 accounts, each account can receive 2 airdrops, with each account only needing to earn an additional 2 points per day, which means each account needs to earn 14 points in terms of trading volume (16,000 U). Each account would wear out 8 U, so with 2 accounts, that would be 16 U, which means a total wear of 240 U over 15 days, with an airdrop of 600 U, still allowing for some profit. To make it easier to understand, many parameters have been simplified... this actually derives from when it is most cost-effective to split accounts~ It mainly relates to the expected number of airdrops, wear data, and other parameters. Overall, when your expected number of airdrops leads to higher wear on a single account than on two accounts, you should split accounts. On May 19th, the airdrop XTER went live, requiring an airdrop score of 194. The day before yesterday, not all were received, and yesterday another 157 were sent out. There is a point of contention here; when the value of the airdrop is low, fewer people will claim it, and any remaining airdrops will be redistributed to those who have already claimed. It can basically maintain a dynamic profit of around 100 U per claim. On May 20th, the airdrop MERL went live, requiring an airdrop score of 193. On May 21st, the airdrop TGT went live, with the score requirement not yet announced. On May 23rd, the airdrop SOON went live, with the score requirement not yet announced. I have an account that just meets the requirement with over 190 points. I've been a bit torn these past few days, as everyone says SOON is a big deal, and I guess everyone is waiting for SOON. If today the TGT score can meet the standard, and the airdrop can reach a value above 120, then I will go for it... After all, using skills early leads to early cooldowns; if I miss out on the big deal, I'll have to wait for the next time!