Recently, An An's luxury package has made people feel a bit 'stuffed'!
Air drops and new launches are coming in waves, and everyone is getting exhausted!
The Alpha point consumption mechanism will officially go live on May 13, with specific details yet to be announced, but there's a significant change worth noting: point statistics may no longer only consider the performance of the last 15 days, but will be calculated based on the cumulative total! (Of course, everything is subject to official announcements)
Out of boredom, I did some calculations:
Assuming 50 points can be exchanged for about 100U in air drops or IDOs, 1 point ≈ 2U in value.
If you accumulate 200 points in 15 days (about 13 points per day), you'll need to trade in the range of 4000-8000, with a cost of about 75-300U.
Conclusion: The price of this 'pork trotter rice' isn't cheap, and some players might choose to take it easy.
Here are a few suggestions for friends:
Don't push too hard: It's enough to steadily earn 10 points a day, trade on BSC 512 or other chains 1024, and try to minimize the losses from shuffling orders.
Keep a balanced mindset: Being able to get airdrops a few times a month is already good; don't force it, as the costs are a bit high.
Be frugal: Choose coins with low transaction fees and stable prices to trade, and try to minimize trading losses.
Is this point consumption mechanism expensive or not?
If you say it's expensive, it does require some real money; if you say it's not expensive, it breaks the pattern of 'high scores eating alone'. Every air drop will consume points, making it easier for newcomers to catch up, and more people can share the profits.
In the long run, points will have practical uses, on-chain capital flow will be more active, and the BSC ecosystem may welcome more 'golden dogs'. This move is quite stable, and future gameplay is expected to be richer!#交易故事